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Insights: PCSX2/pcsx2
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19 Releases published by 1 person
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v2.3.172
published
Feb 24, 2025 -
v2.3.173
published
Feb 24, 2025 -
v2.3.174
published
Feb 24, 2025 -
v2.3.175
published
Feb 24, 2025 -
v2.3.176
published
Feb 24, 2025 -
v2.3.177
published
Feb 24, 2025 -
v2.3.178
published
Feb 24, 2025 -
v2.3.179
published
Feb 24, 2025 -
v2.3.180
published
Feb 25, 2025 -
v2.3.181
published
Feb 25, 2025 -
v2.3.182
published
Feb 25, 2025 -
v2.3.183
published
Feb 26, 2025 -
v2.3.184
published
Feb 26, 2025 -
v2.3.185
published
Feb 26, 2025 -
v2.3.186
published
Feb 28, 2025 -
v2.3.187
published
Mar 1, 2025 -
v2.3.188
published
Mar 1, 2025 -
v2.3.189
published
Mar 1, 2025 -
v2.3.190
published
Mar 2, 2025
24 Pull requests merged by 14 people
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GameList: Allow recursive scans to be cancelled
#12359 merged
Mar 2, 2025 -
Qt: Update Base Translation
#12377 merged
Mar 2, 2025 -
VMManager: initialize PINE with config-provided slot
#12376 merged
Mar 1, 2025 -
Input: Make macro chords work properly
#12285 merged
Mar 1, 2025 -
GameDB/Link: Fix validation limit for Half Pixel Offset
#12373 merged
Mar 1, 2025 -
Qt: Update Base Translation
#12372 merged
Mar 1, 2025 -
GS/HW: Add new HPO - Align to Native With Texture Offset
#12350 merged
Feb 28, 2025 -
Qt: Update Base Translation
#12364 merged
Feb 27, 2025 -
Qt: Allow recording on game boot
#12363 merged
Feb 26, 2025 -
Debugger: Fix 8 byte searches
#12362 merged
Feb 26, 2025 -
Debugger: Set default breakpoint size to 4
#12356 merged
Feb 26, 2025 -
Qt: Update Base Translation
#12357 merged
Feb 26, 2025 -
GameDB: Add Namco CRC to Tales o.t. Abyss + Taiko no Tatsujin 9
#12346 merged
Feb 25, 2025 -
FSUI: Correct description of the "Swap OK/Cancel" option
#12355 merged
Feb 25, 2025 -
Qt: Update Base Translation
#12354 merged
Feb 25, 2025 -
UI: Add debug UI options for new GS dumping options.
#12302 merged
Feb 24, 2025 -
FSUI: Add a config option to swap OK/Cancel within BPM
#12342 merged
Feb 24, 2025 -
Deps: Update ZSTD to 1.5.7
#12332 merged
Feb 24, 2025 -
Achievements: Fix leaderboard timers persisting
#12352 merged
Feb 24, 2025 -
GameDB: Memory card filters for TOCA Race Driver 3 and NFS games
#12340 merged
Feb 24, 2025 -
Debugger Assembler: BC1(t|f) 24 bit immediates to 16 bit immediates
#12337 merged
Feb 24, 2025 -
PAD: Update to latest controller database
#12353 merged
Feb 24, 2025 -
Memcard: Apply filtering when checking all possible memcard options
#12343 merged
Feb 24, 2025
5 Pull requests opened by 5 people
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FSUI: Add automatic mode to "Swap OK/Cancel" option
#12366 opened
Feb 27, 2025 -
FSUI: Add Themes
#12369 opened
Feb 28, 2025 -
Windows: Make PCSX2 long path aware
#12370 opened
Feb 28, 2025 -
Core: Const Reg flushing fix + COP2/Int CLIP fix
#12371 opened
Feb 28, 2025 -
FileSystem: Don't leak on directory scan cancel
#12378 opened
Mar 2, 2025
8 Issues closed by 6 people
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[BUG]: PINE default port cannot be changed. Will always stays the same if changed
#12375 closed
Mar 1, 2025 -
[BUG]: Key combinations doesn't work
#8192 closed
Mar 1, 2025 -
[Feature Request]: Hotkey Game Fixes (hear me out)
#12374 closed
Mar 1, 2025 -
[Feature Request]: Crowdin. "An identical translation of this string has been already saved"
#12017 closed
Feb 26, 2025 -
[BUG]: Tales of the Abyss: Line Grid Effect in certain areas within the game
#6497 closed
Feb 25, 2025 -
[Feature Request]: Adding support for wireless DS3 pressure sensitivity on Linux/macOS
#12318 closed
Feb 24, 2025 -
[BUG]: Harry Potter Quidditch World Cup SLES-51787: poor lighting in hardware rendering
#12349 closed
Feb 23, 2025 -
[BUG]: Audio ramping
#12317 closed
Feb 23, 2025
8 Issues opened by 6 people
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[Feature Request]: Increase file path character limit for game folder detection
#12368 opened
Feb 28, 2025 -
[BUG]: Twin Caliber graphics broken on Rest In Pieces level
#12367 opened
Feb 27, 2025 -
[BUG]: Debugger: 8 byte searches are broken
#12365 opened
Feb 27, 2025 -
[Feature Request]: Alignment & padding options for achievement overlays
#12361 opened
Feb 26, 2025 -
[Feature Request]: Add support for searching signed values in the debugger
#12360 opened
Feb 26, 2025 -
[BUG]: The currently-clicked input freezes when selecting the debugger window
#12358 opened
Feb 26, 2025 -
[BUG]: Aggressive native scaling mode remains enabled on normal
#12351 opened
Feb 24, 2025 -
[BUG]: Devil May Cry 2 Taikenban Demo [SLPM-61037] - No Response to Controller Inputs
#12347 opened
Feb 23, 2025
21 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Debugger: Redesign UI based on docking system
#12241 commented on
Mar 1, 2025 • 10 new comments -
GS/HW: Implement RT in RT support
#11461 commented on
Mar 1, 2025 • 3 new comments -
Core: Accurate clip instruction
#12322 commented on
Feb 28, 2025 • 0 new comments -
Deps: Update to SDL3
#12311 commented on
Mar 2, 2025 • 0 new comments -
GS: Fix huge ST coordinates in input vertices.
#12201 commented on
Feb 26, 2025 • 0 new comments -
EE: Allow mapping main memory anywhere
#11734 commented on
Feb 24, 2025 • 0 new comments -
Star Wars: Jedi Starfighter - Randomly uncompletable mission
#1927 commented on
Mar 2, 2025 • 0 new comments -
[BUG]: Driver timeouts with RDNA3 GPUs on Windows + Vulkan
#10720 commented on
Mar 1, 2025 • 0 new comments -
[BUG]: Need for Speed 2: Hot Pursuit: Graphics issue
#11250 commented on
Mar 1, 2025 • 0 new comments -
[BUG]: Trivial Pursuit (SLUS-21869) occasionally hangs after boot
#11023 commented on
Feb 28, 2025 • 0 new comments -
[BUG]: Random infinite black screens in Hot Shots Golf Fore! (SCUS-97401)
#12336 commented on
Feb 28, 2025 • 0 new comments -
[BUG]: Dropship: United Peace Force broken AI
#11330 commented on
Feb 28, 2025 • 0 new comments -
[BUG]: Frequent crashes when entering fullscreen on Ubuntu with Vulkan
#12099 commented on
Feb 28, 2025 • 0 new comments -
[BUG]: Eternal Poison (USA) Graphics bug SLUS-21779
#5548 commented on
Feb 28, 2025 • 0 new comments -
[BUG]: Final Fantasy X International: airship gate is gone during the battle with Penance
#12197 commented on
Feb 27, 2025 • 0 new comments -
[BUG]: Final Fantasy X Unsynchronized Cutscene Audio
#11944 commented on
Feb 27, 2025 • 0 new comments -
[BUG]: Upscaling shrinks Window Size on Software Renderer
#10817 commented on
Feb 25, 2025 • 0 new comments -
[Feature Request]: Dual Mouse support for lightgun games
#12252 commented on
Feb 25, 2025 • 0 new comments -
[BUG]: [Regression] Older Intel Macs: Crash on launch after v1.7.5849 (Memory Map failure)
#11728 commented on
Feb 24, 2025 • 0 new comments -
[Feature Request]: Auto cropping for Progressive Scan with Screen Offsets enabled
#12051 commented on
Feb 23, 2025 • 0 new comments -
[Feature Request]: Final Fantasy X GameDB Config
#10885 commented on
Feb 23, 2025 • 0 new comments