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[BUG]: Dropship: United Peace Force broken AI #11330

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DfactorLongplays opened this issue Jun 3, 2024 · 3 comments
Open

[BUG]: Dropship: United Peace Force broken AI #11330

DfactorLongplays opened this issue Jun 3, 2024 · 3 comments

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@DfactorLongplays
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Describe the Bug

The AI pathfinding/simulation is broken and it's impossible to finish the game.
The most obvious example is Mission 4.2, where dropping friendlies on the battlefield results in them being stuck.
Seen here.

Reproduction Steps

Reach/Load Mission 4.2. Drop allies on the battlefield.

Memcard for the mission in question.
Dropship.zip

Expected Behavior

Ally units start moving towards the enemy fortress immediately.
Seen in here

PCSX2 Revision

v.1.7.5862

Operating System

Windows 11

If Linux - Specify Distro

No response

CPU

Ryzen 9 5950X

GPU

GTX 1070

GS Settings

Settings used were close to default.
image

Emulation Settings

image

GS Window Screenshots

No response

Logs & Dumps

No response

@PiousInquisitor
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Same issue here

@terremoth
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This is probably another problem with floating points that #11714 and #2990 have. If it is indeed, is a known old bug.

@arziben
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arziben commented Feb 28, 2025

Potential fix for this specific instance is: your second wingman is stuck on the second carrier and thus not triggering the script on landing. The reason for this is the tank it's supposed to load is lying on its back on the carrier deck. Overturning the tank or straight up destroying it will both solve this issue and allow the mission to continue.

I am currently encountering a similar issue in the last mission, 4.5. The second wingman is landed on the starting base and refuses to take off. However I see no vehicles around for it to load and I suspect it either didn't spawn or spawned under the ground. Destroying the wingman does not seem to allow the script to move on. I have no current solution for this mission...

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