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[BUG]: Key combinations doesn't work #8192
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Still an issue on v1.7.4534. |
Still an issue as of v1.7.5095. |
I mentioned it on Discord the other day but forgot to reply here: still an issue with current nightly (1.7.5192 when typing this), I tried to bisect but it looks like it never worked, 1.7.2764 (which is the oldest Qt version available for download on the website) already acts like that. Also noticed that DuckStation has the same issue. Idk if it matters but I've only tested on Windows 10. |
It's weird, cos I have Ctrl+O as a hotkey for making a multi frame GS dump, and that works, but if I try say Ctrl+M for circle, it doesn't :/ |
IIRC it's because the axis event handlers fire an update if any button in the chord is pushed, whereas button handlers will only fire when the overall state changes. |
Still getting this issue |
Fix this already, it's been almost 2 years |
PRs welcome. |
How is this still a problem what |
This issue should be re-opened, the PR that auto-closed it was about macros, as clarified by the author: #12285 (comment) |
Describe the Bug
Trying to use key combinations to trigger gamepad actions (not macros) result in the action being triggered by pressing any of the keys of the combination.
Reproduction Steps
Expected Behavior
The action should only trigger when you press the whole combination instead of any of its keys.
For example, I set up the combination Shift+W to the Left Analog's UP button, however, the action gets triggered whether I press Shift or W.
PCSX2 Revision
v1.7.4110
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
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