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I was experimenting with the different upscaling fixes with a GS dump from AC4, after the last PR yesterday..
And long story short after quite some time I figured that normal was only working IF coming from the off setting.
If switching from aggressive to normal, the former would keep sticking.
Reproduction Steps
Cycle between native scaling settings
Expected Behavior
Going from "Aggressive" to "Normal" actually goes back to the later.
PCSX2 Revision
v2.3.171
Operating System
Windows 10 (64bit)
GS Settings
Merge sprite and HPO set on normal were the only other non-standard settings.
Describe the Bug
I was experimenting with the different upscaling fixes with a GS dump from AC4, after the last PR yesterday..
And long story short after quite some time I figured that normal was only working IF coming from the off setting.
If switching from aggressive to normal, the former would keep sticking.
Reproduction Steps
Cycle between native scaling settings
Expected Behavior
Going from "Aggressive" to "Normal" actually goes back to the later.
PCSX2 Revision
v2.3.171
Operating System
Windows 10 (64bit)
GS Settings
Merge sprite and HPO set on normal were the only other non-standard settings.
Logs & Dumps
Ace Combat 04 - Shattered Skies_SLUS-20152_20250224005241.gs.zst.zip
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