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Releases: playcanvas/editor

v1.21.31

14 Mar 11:50
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

Engine update

What's new

  • FBXs with duplicate node names are now made unique on import

Bug fixes

  • Fixed: Project dashboard could not be accessed if it has name ending in 'overview'
  • Fixed: Editor crashes when a state is added and the name is immediately changed #703
  • Fixed: Create FBX folder only works with files with lower case '.fbx'. '.FBX' will not create the folder #702

v1.21.30

03 Mar 16:21
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Version Control Item History (Soft launch) #435

Version Item History (Soft launch)

Users can now view changes on any Entity, Asset, Project Settings and even Scenes!

This is currently in 'soft launch' where we are still open to user feedback and minor changes may happen and as such, documentation has not been finalised.

Due to the extra information that needs to be stored per checkpoints to support this feature, only new checkpoints can be seen with Item History

See it in action below! (The [=] symbol on the top left of a node means a checkpoint has been made but no changes to the item)

Entity Item History

Entity Item History

Asset Item History

Asset Item History

Project Settings Item History

Project Settings Item History

Scene Item History

Scene Item History

v1.21.29

02 Mar 15:01
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Version Control Graph View for a graphical view of checkpoints, branches and merges
  • UX Improvements to Anim State Graph Exit Time default value and tooltip #494
  • Improvements in published build zip downloads, especially for users in Asia (a 600MB build now takes 1 minute to download now in Japan) #693
  • Added project name to Launch Tab title #695

Bug fixes

  • Fixed: Editor always reports Missing UV1 on RenderComponents #478
  • Fixed: In project read only mode, user cannot select a model or template to preview animation #677
  • Fixed: Value change not always applied in Anim State Graph #394
  • Fixed: Unable to assign animation in Anim State Graph #648/#585
  • Fixed: Assets including plus sign fails to load #667
  • Fixed: Preview animation only works on first selection #680
  • Fixed: Undo doesn't reset child elements when undoing the addition of a layout group component #690
  • Fixed: Misplaced UI element anchor gizmos if parent is a child of LayoutGroup #640

Version Control Graph View

A graphical view of checkpoints, branches and merges for PlayCanvas version control and provide easy access to common operations such as compare, new branch, restore etc.

Full documentation here: https://developer.playcanvas.com/en/user-manual/version-control/graph-view/

overview

compare-checkpoints-example

v1.21.28

23 Feb 14:44
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • The 'Create FBX Folder' option has been added to the settings panel under asset tasks. When selected, the contents of any FBX file you import will be grouped together in their own folder. (#405)

Create FBX Folder

This option will create a folder whenever a FBX asset is imported and it's not updating an existing FBX in the same folder. It will then place all the generated assets (materials, renders, textures, animations etc) into the folder.

Create FBX Folder

To enable, tick the option in "Asset Tasks" under project settings

image

v1.21.23

09 Feb 13:05
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

v1.21.21

08 Feb 12:50
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Code cleanup, components upgrade.

v1.21.19

02 Feb 10:46
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Bug fix for the issue "Anim Component doesn't show template override" #678
  • Update Engine to v1.51.6 with changes:
    • Add test for null url (#3896)
    • Fixed template instantiation with sound slot and missing asset crash (#3906) - big thanks to @Sarletor for this one!
    • Cubemap rotation flag fix (#3931)
    • Use Uint8Array instead of Uint8ClampedArray for iOS 14.5 (#3942)
    • Added null check on the mesh before getting the graphics device on material#destroy (#3950)
    • Fix transition between IBL sharp/blurry (#3955)

v1.21.18

28 Jan 14:01
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

Bug fixes

  • Fixed bug in published builds where trying to load Basis can result in a CORS error (forum thread)
  • Fixed exception when the GLB container for a render asset is deleted and the Editor is trying to render a preview

v1.21.15

12 Jan 15:10
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

v1.21.29

02 Mar 14:30
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Version Control Graph View for a graphical view of checkpoints, branches and merges
  • UX Improvements to Anim State Graph Exit Time default value and tooltip #494
  • Improvements in published build zip downloads, especially for users in Asia (a 600MB build now takes 1 minute to download now in Japan) #693
  • Added project name to Launch Tab title #695

Bug fixes

  • Fixed: Editor always reports Missing UV1 on RenderComponents #478
  • Fixed: In project read only mode, user cannot select a model or template to preview animation #677
  • Fixed: Value change not always applied in Anim State Graph #394
  • Fixed: Unable to assign animation in Anim State Graph #648/#585
  • Fixed: Assets including plus sign fails to load #667
  • Fixed: Preview animation only works on first selection #680
  • Fixed: Undo doesn't reset child elements when undoing the addition of a layout group component #690
  • Fixed: Misplaced UI element anchor gizmos if parent is a child of LayoutGroup #640

Version Control Graph View

A graphical view of checkpoints, branches and merges for PlayCanvas version control and provide easy access to common operations such as compare, new branch, restore etc.

Full documentation here: https://developer.playcanvas.com/en/user-manual/version-control/graph-view/

overview

compare-checkpoints-example