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Releases: playcanvas/editor

v1.20.4

24 Nov 12:01
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

Bug fixes

  • Fixed: Cannot open anim state graph in tutorial project #615
  • Fixed: Transition arrows now overlap in Anim State Graph #607

Code Themes 🎨

Head over to 'Edit' -> Preferences and choose your favorite on the sidebar

playcanvas-code-themes-720p

v1.20.3

19 Nov 14:17
69c9d10
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

v1.20.1

18 Nov 12:50
7ff0734
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Option to close source branch after merge #530
  • Scroll to cursor on undo / redo in Code Editor #606

Bug fixes

  • Fix asset progress bar not showing (e.g for texture compression)
  • Fix issue with 2 assets being selected after opening the asset picker
  • Profiler correctly reports engine batching stats playcanvas/engine#3554

Option to close source branch after merge

Nice little time saver if you are working with many branches!
image

v1.20.0

15 Nov 14:28
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Code Editor updated to use Monaco as text editor
  • Automatically favorite new version control branches for creator of branch
  • Hovering over assets in the assets view show the full asset name #475

Code Editor upgrade to Monaco

Read more: https://blog.playcanvas.com/upcoming-code-editor-upgrade-to-monaco/

image

v1.19.35

08 Nov 16:34
29f3979
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

Bug fixes

  • Improve tooltip for restitution and fix some spelling mistakes

Layer Masks in action

masked-locomotion-1.mp4

v1.19.18

28 Sep 11:51
d0cb1ef
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Import full model hierarchy into PlayCanvas asset task feature enabled as default for new projects (read more)
  • Legacy Script projects are now readonly

Bug fixes


Import full model hierarchy into PlayCanvas

With this feature enabled, any imported FBX will create a Template asset which contains the full node hierarchy as entities representing sub-models of the model. This gives users greater flexibility in manipulating mesh instances in the model directly in the Editor.

Read more in the blog post.

edit-hierarchy (1)

v1.19.13

15 Sep 13:10
02bc8e9
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

Bug fixes

  • Fixed: Long Entity names in hierarchy view overflow onto the scene viewport (forum thread)
  • Fixed: Copy and paste particles component doesn't update particle render (#548)

v1.19.11

14 Sep 14:03
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Be able to copy components from one Entity to another (related to (#216))
  • When dragging an asset/element to the inspector, user able to scroll the inspector (#477)
  • Added Particle System screenSpace flag (#421)

Bug fixes

  • Fixed: Make the Complete Merge button orange when active to be clearer (#501)
  • Fixed: Reflow is not defined (#545)
  • Fixed: UV channels are lost when importing FBX file (#536)

Copy and paste components between Entities

We've added options on the Entity inspector to be able to copy components from an Entity and be able to paste as a new component or overwrite existing component values on an existing component.

See it in action below!

Kapture 2021-09-14 at 14 15 54

Scroll wheel support when dragging objects in the Editor

A timesaver feature where you can use the scroll wheel to scroll the inspector while in the middle of dragging an object to an attribute on the Entity.

Kapture 2021-09-14 at 14 42 55

v1.19.10

08 Sep 14:45
7d93059
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Add an option to exclude assets completely from a project (#315)
  • Add 'replace' option for font assets (#417)
  • Updated Editor launch page and publish pages for iOS (e.g render under the notch in landscape) (#506)
  • Updated PCUI to 2.1.2

Bug fixes

  • Deleting a folder in the assets panel shows the wrong folder afterwards (#479)
  • Sprite asset thumbnail/preview doesn't render if textureAtlas is Basis compressed (#515)
  • Render assets and Anim State Graph assets still show an unused dot in the assets panel even when used (#524)
  • Render component loses original material when new material is dragged on/off it in viewport (#481)
  • Broken game links: Blast Arena io and Mini Royale 1 (#525)
  • Removing Render Component does not clear User Material references (#484)

v1.19.5

24 Aug 15:55
c2728eb
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Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.

What's new

  • Branch deletion support in version control
  • Added option to render/not render fog in the Editor perspective view (#226)