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Full blazoncek fork merge, including 2D support #2737
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Slight internal API change. Renamed c1x,c2x,c3x to custom1, custom2, custom3 to be in line with SR.
-- may break some things --
Code cleanup.
Transposed Fire 2012 on matrix.
Soft watchdog timer (by poelzi)
Cleanup.
Updated Glitter & Sparkle
Fix for segment name. Updated blurRow & blurCol to work on non-leds[]. Updated several legacy effects to be 2D aware. Code cleanup.
PIR stops countdown if preset changed.
Minor other fixes.
Typo in line 149
blur1d() using weighted box blur.
Segment brightnes +/- fix.
Transpose optimisations. Rain effect updated.
- non matrix bugs in legacy effects - preset loading (cycling) - segment length in UI - possible WS heap corruption prevention
Cycling value correction (optimisation and preset hack removal).
Changed double to float.
- Current sound source - including "failed to initialize" - Current AGC or Manual Gain - Sound Sync Status
- fade_out() appears to finally do something meaning. Old fade_out values were too high. Adjusted so effects in 1D look similar "classic" SR WLED - frequency reactive effects: max FFT frequency of 5120 Hz is hard-coded in most effects. Updated ranges to 10240 Hz
- On/Off controls the complete feature - Rise Time and Fall Time are the minimum times (in milliseconds) for "volume" to go from 0% to 80% and back. - when "On" we also use some filtering to smooth FFTResults[]. Rise and Fall Times do not affect Frequency reactive effects otherwise.
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Aug 18, 2022
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This was referenced Aug 18, 2022
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