Releases: Tsuey/L4D2-Community-Update
Candidate 4-30-2022
Please see the massively reworked changelog for links that detail changed files or lines.
Also, we now have the most complete Last Stand Update changelog in existence, for preservation.
Candidate 10-3-2021
Quick fix for invisible Forklift.
No changes otherwise, but date and version incremented.
See changelog:
See changelog (from Talker onward) for all associated Pull Requests and credits.
Anyone may test these and report issues.
Valve will be kept up-to-date and ship when they can.
Candidate 10-2-2021
See changelog:
See changelog (from Talker onward) for all associated Pull Requests and credits.
Anyone may test these and report issues.
Valve will be kept up-to-date and ship when they can.
Candidate 9-24-2021
See changelog:
It is exactly 1 year since L4D2's Last Stand Update was released.
This update is a huge re-organization with modest re-writes and a lot more fixes.
Anyone may test these and report issues. Valve will be kept up-to-date and ship when they can.
Note: Customization scripts #13 are pending, but bandaids SirPlease/L4D2-Competitive-Rework#320 have been applied with competitive config's simple removal of "anv_versus.nut".
Candidate 7-2-2021
See Issue #8 for details on this release.
Changelog: https://gist.github.com/Tsuey/146691b02e20e951b1ec7834a0ac0d47#file-the_big_commit-txt
Long-standing, non-contentious fixes / enhancements are in and code rot cleaned, after 9 months of gradual de-synchronization from the live game. Future releases will ideally include anv_customization.nut so competitive configs no longer need to risk modifying outdated anv_versus.nut.
Original 9-24-2020 TLS Launch
Released with official L4D2 update on 9-24-2020:
LEFT 4 DEAD 2 "LAST STAND" UPDATE
https://store.steampowered.com/oldnews/75849
https://www.l4d.com/laststand/
Steam Workshop Mirror (w/ changelogs/guides):
TLS Community Update Testing Initiative
https://steamcommunity.com/sharedfiles/filedetails/?id=1959405608