From 86519b0c19377a942d067d804c00077a6e1817db Mon Sep 17 00:00:00 2001 From: HammerGS Date: Mon, 30 Dec 2024 16:01:58 -0700 Subject: [PATCH] Testing something will delete. --- _posts/Testing.html | 481 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 481 insertions(+) create mode 100644 _posts/Testing.html diff --git a/_posts/Testing.html b/_posts/Testing.html new file mode 100644 index 0000000..e83e259 --- /dev/null +++ b/_posts/Testing.html @@ -0,0 +1,481 @@ +--- +layout: post +title: "MegaMek, MegaMekLab, and MekHQ 0.50.02 Release Notes" +date: 2024-12-30 +categories: release +--- + +

Hi Everyone,

+

+ Welcome to 0.50.02; this is another massive release. With so much code comes + challenges: while fixing bugs, modernizing code, and introducing new + features, new issues can emerge. We anticipate the next few releases will + have some issues, but don't let that deter you from using the + releases—just remember to keep backups of your files. In fact, we encourage + you to use this release to help us find and squash the bugs! +

+ +
+ +

Let's dive into all the details!

+

+ Keep in mind these are just highlights and you'd need to look at the change + logs below for everything. +

+ +

Release Highlights for MegaMek

+ +

Game Experience Improvements

+ + +

Bug Fixes

+ + +
+ +

Release Highlights for MegaMekLab

+

+ There hasn't been much work on MegaMekLab this cycle other than a couple of + fixes to support the new MegaMek features. +

+ +
+ +

Release Highlights for MekHQ

+ +

Major Features and Improvements

+

New Resupply System

+ + +

Auto-Resolve Improvements (ACARS)

+ + +

Strategic Command (StratCon) Enhancements

+

Combat Teams System (formerly Strategic Formations)

+ + +

Enhanced Contract Management

+ + +

StratCon Tab layout

+ + +

Personnel Management Improvements

+

Personnel Development

+ + +

Training and Education

+ + +

Game Balance

+ + +

+ Bug Fixes & Technical Improvements: Far too many to list + here. Please see the full change log for details. +

+ + + +
+ +

Technical Stuff and Social Media

+ +
+ +

Java 17 is Required for all 0.50.x Releases

+

+ Starting with version 0.50.0-Development, Java 17 will be + REQUIRED to play. We’ve updated our guide to + Updating + to Adoptium (Eclipse Temurin Open Source Java) with more detailed + instructions. +

+

+ It’s crucial to read the directions carefully, especially Step 6, which + covers a recent change to the Adoptium installer. Make sure to select + “Install for all users of this machine” in the Installation Scope. +

+

+ We will continue using Java 17 until Fall 2026. If you choose to use a Java + version beyond 17, it isn’t officially supported, and our standard response + for issues will be to revert to Java 17. We recommend upgrading to Java 17 + before the new release; if you are running 0.49.12-Development or later, it + will run on Java 17. +

+ +
+ +

User Data Directory for MegaMek, MegaMekLab, and MekHQ

+

+ We’ve added a customizable User Data Directory feature. This + allows you to set a single external directory for storing game resources like + units, camos, and fonts, which is accessible across different installations + and versions of MegaMek, MegaMekLab, and MekHQ. +

+ +

Key Points:

+ + +
+ +

Important: MekHQ Campaign Update Instructions

+

+ It is critical to follow these steps to ensure the integrity of your MekHQ + campaign when updating between versions. Failure to follow these steps can + result in the corruption of your campaign file. +

+

+ Treat each release as stand-alone; Copy, never Move your + data forward from older versions. MekHQ is NOT backward + compatible. +

+ +
    +
  1. + You MUST complete all ongoing contracts in your current + campaign, save, and exit the program. +
  2. +
  3. + Make a backup of your campaign and custom files. This is a + critical step to prevent data loss! +
  4. +
  5. + DO NOT COPY MegaMek saves or any preference file from a + different version to avoid compatibility issues. +
  6. +
  7. + Update MekHQ to the latest version. NEVER overwrite the + existing folder; always keep each version in its own folder. +
  8. +
  9. + In the new version, load your save file in MekHQ and advance the game by + one day. +
  10. +
  11. + Re-save any custom presets to ensure they are updated with the new version's + settings. +
  12. +
  13. + Exit MekHQ and restart the application to complete the update process. +
  14. +
+ +

+ Following these steps will ensure that your campaign data initializes + correctly and avoids potential issues. This process is essential for + maintaining campaign stability. +

+ +
+ +

A Few Reminders

+

The Milestone System Summary

+

+ Please see + this link + for details on the replacement for the old Stable and Development cycle. +

+ +

Pre-Release Notes for 0.50.0-Development Cycle (August 25, 2024)

+

+ This post covers some of the key changes that are happening as we go into the + 0.50.xx-Development cycle. Read more + here. +

+ +

State of the Universe (January 19, 2024)

+

+ If you haven't given the + State of + the Universe a read, please do. There's lots of information in there that + is still recent and relevant. +

+ +
+ +

Social Media

+

+ Join our + official MegaMek Discord, our + primary community hub for the suite. We offer superior voice support, + individual channels, and assistance for the + official public servers. We're also part + of community Discords + Everything BattleTech and + Classic BattleTech. Find us on + Facebook at + MegaMek BattleTech + and MegaMek. +

+ +
+ +

Contributing

+

+ Interested in contributing? Find out how here. +

+ +
+ +

Change Logs (Release Specific) and Download Links

+ +

MegaMek Change Log

+

+ Full Changelog: + v0.50.01...v0.50.02 +
+ Download +

+ +

MegaMekLab Change Log

+

+ Full Changelog: + v0.50.01...v0.50.02 +
+ Download +

+ +

MekHQ Change Log

+

+ Full Changelog: + v0.50.01...v0.50.02 +
+ Download +