Fix Airlock Crushing Animation #34523
Open
+4
−1
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About the PR
Fixes an issue where airlocks would not properly animate when opening after crushing someone.
Why / Balance
Fixes #33847
Technical details
-Adds a return statement after the door initially begins to open after crushing someone, preventing it from skipping opening phases.
-Adds a check that verifies the door is not already in the "opening" state when it tries to open after crushing someone.
Media
Crushing.Door.Fix.mp4
Requirements
Breaking changes
None that I'm aware of.
Changelog
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