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Engineering/Atmos gameplay improvements. #20951
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super matter? crystal cascade event? |
Here's a problem with current spacing mechanics #20293 If gas miners are ever to be removed, it will be only amplified. Even with gas miners present, a few such vents are able to waste more air than is being produced. A more generic problem with mapping atmospherics: #20788 There should be standards/guidelines for how atmospheric devices should be mapped to prevent such situations. |
SM was already on the list but I added your event
Added |
Pipe stacking needs to be fixed still, I think |
I'm not familiar with pipe stacking. Is it just stacking (anchored) pipes on top of each other? Adding layers and checking for anchored pipes should fixed that. |
theres a pr for that open |
Which one? |
Yup that's what I was thinking of |
This will be a master list of all potential engineering/atmos improvements.
If something is not listed please comment and it could be added.
If there is no issue, it hasn't been made yet.
TO-DO:
Devices
Engines
Atmos
Refactoring
Bugs
Requests
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