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feat:element-plus 物料自动化脚本更新 #829

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merged 11 commits into from
Oct 30, 2024

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@Dive12300 Dive12300 commented Sep 28, 2024

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PR

PR Checklist

Please check if your PR fulfills the following requirements:

  • The commit message follows our Commit Message Guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)
  • Built its own designer, fully self-validated

PR Type

What kind of change does this PR introduce?

  • Bugfix
  • Feature
  • Code style update (formatting, local variables)
  • Refactoring (no functional changes, no api changes)
  • Build related changes
  • CI related changes
  • Documentation content changes
  • Other... Please describe:

Background and solution

What is the current behavior?

Issue Number: N/A

What is the new behavior?

Does this PR introduce a breaking change?

  • Yes
  • No

Other information

Summary by CodeRabbit

  • New Features

    • Introduced a script for automating the generation of metadata and configuration for Vue components using Element Plus.
    • Added functionalities for component configuration, NPM configuration, widget creation, field mapping, event and slot extraction, schema generation, data loading, and JSON file generation.
  • Enhancements

    • Improved concurrency handling for fetching component data.
    • Enhanced handling of properties, events, and slots in schema generation.
    • Streamlined processes for generating component metadata and snippets.

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📥 Commits

Reviewing files that changed from the base of the PR and between fdb327f and 8d3b42b.

Walkthrough

The changes enhance the scripts/genMaterial.js file, significantly improving its functionality for generating metadata and configuration for Vue components from the Element Plus library. Key updates include the addition of multiple utility functions, enhanced component configuration capabilities, improved handling of properties and events, and robust data fetching mechanisms. The script now orchestrates the overall process of generating structured schemas and outputs data to JSON files.

Changes

Files Change Summary
scripts/genMaterial.js Major enhancements for generating metadata and configuration for Vue components, including new utility functions for string manipulation, improved data fetching, and robust JSON file handling. New functions added for schema creation, component generation, and slot extraction.

Possibly related PRs

  • feat(bundle): update label and description of bundle.json #812: Changes in packages/plugins/materials/src/composable/useMaterial.js involve processing material data and extracting properties, which may relate to the enhanced functionality for generating metadata in scripts/genMaterial.js.
  • fea(design-core,mockServer): 引入图表物料组件 #815: The updates in mockServer/src/services/appinfo.json include modifications to the Element Plus package references and the introduction of new components, which aligns with the main PR's focus on enhancing Vue component generation and configuration.
  • feat(plugins): 功能优化与问题修复 #833: Modifications in packages/controller/src/useTemplate.js for template management and state handling could be relevant to the changes in scripts/genMaterial.js, especially regarding the management of component configurations and templates.

Suggested labels

ready_for_review

Suggested reviewers

  • hexqi
  • stwflyfox

Poem

In the meadow, scripts do play,
Generating metadata in a joyful way.
With Vue components, hopping along,
Creating configs, where they belong.
Oh, what fun in the code we weave,
A rabbit's dance, we all believe! 🐇✨


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@github-actions github-actions bot added enhancement New feature or request ospp-2024 ospp-2024 labels Sep 28, 2024
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Actionable comments posted: 7

🧹 Outside diff range and nitpick comments (4)
scripts/genMaterial.js (4)

100-101: Remove Debugging console.log Statement

The console.log statement used for debugging purposes may clutter the console output in a production environment.

Remove the unnecessary console.log statement:

  if (component === EMPTY_VALUE) {
-   console.log(type, key)
  }

130-131: Simplify prefixWithOn Function

The prefixWithOn function can be simplified to improve readability by using template literals consistently.

Simplify the function as follows:

function prefixWithOn(str) {
-  return `on${str.charAt(0).toUpperCase() + str.slice(1)}`;
+  return `on${str[0].toUpperCase()}${str.slice(1)}`;
}

270-271: Remove Unnecessary console.log Statement

The console.log statement may expose internal details and is not suitable for production code.

Remove or replace it with proper error handling:

  if (labelName === EMPTY_VALUE) {
-   console.log(key, Component.name)
+   // Handle the case where labelName is empty or log appropriately if needed
  }

617-619: Provide Descriptive Error Messages in main Function

The error message in the catch block is generic. Providing more context can help with debugging.

Enhance the error message:

  } catch (error) {
-   console.error('Error in main function:', error)
+   console.error('An error occurred in the main function:', error.message)
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 58d6d48 and 8ba12c8.

📒 Files selected for processing (1)
  • scripts/genMaterial.js (1 hunks)
🧰 Additional context used
🪛 Biome
scripts/genMaterial.js

[error] 146-149: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

🔇 Additional comments (3)
scripts/genMaterial.js (3)

260-262: Ensure Correct Type Handling in createSchema

The determination of the type variable may not handle all possible scenarios, potentially leading to incorrect widget creation.

Confirm that all possible types and structures of Component.props[key] are correctly handled to avoid unexpected behavior.


266-268: ⚠️ Potential issue

Misplaced continue Statement Outside of Loop

Using continue outside of a loop structure will result in a syntax error.

Replace continue with an appropriate control flow statement, such as return, if within a function.

  if (isContinue(key, Component.name)) {
-   continue
+   continue; // If inside a loop
+   return;   // If inside a function
  }

Ensure that the code reflects the correct control flow based on the context.

Likely invalid or redundant comment.


303-304: ⚠️ Potential issue

Invalid Use of continue Statement

A continue statement is used outside of a loop, which will cause a syntax error.

Replace continue with return or adjust the control flow accordingly.

  if (desc === EMPTY_VALUE) {
-   continue;
+   continue; // If inside a loop
+   return;   // If inside a function
  }

Ensure the appropriate control flow statement is used based on the context.

Likely invalid or redundant comment.

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hexqi
hexqi previously approved these changes Sep 30, 2024
@Dive12300 Dive12300 dismissed hexqi’s stale review September 30, 2024 11:38

The merge-base changed after approval.

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Actionable comments posted: 9

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between 8ba12c8 and fa89782.

📒 Files selected for processing (1)
  • scripts/genMaterial.js (1 hunks)
🧰 Additional context used
🪛 Biome
scripts/genMaterial.js

[error] 160-161: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

🪛 GitHub Check: push-check
scripts/genMaterial.js

[failure] 111-111:
Unexpected console statement


[failure] 281-281:
Unexpected console statement


[failure] 339-339:
Unexpected console statement


[failure] 381-381:
Unexpected console statement


[failure] 420-420:
Unexpected console statement


[failure] 458-458:
Unexpected console statement


[failure] 460-460:
Unexpected console statement


[failure] 484-484:
Unexpected console statement


[failure] 486-486:
Unexpected console statement


[failure] 618-618:
Unexpected console statement

🔇 Additional comments (1)
scripts/genMaterial.js (1)

335-350: Verify slot extraction in createSchema

The function extractSlotNames may not correctly extract all slot names from the Component.setup function, especially if slots are accessed in different ways.

Run the following script to search for slot usage patterns:

🧰 Tools
🪛 GitHub Check: push-check

[failure] 339-339:
Unexpected console statement

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Actionable comments posted: 6

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between fa89782 and af34b0a.

📒 Files selected for processing (1)
  • scripts/genMaterial.js (1 hunks)
🧰 Additional context used
🪛 GitHub Check: push-check
scripts/genMaterial.js

[failure] 9-9:
'ElementPlusIconsVue' is assigned a value but never used. Allowed unused vars must match /^_/u


[failure] 616-616:
'key' is defined but never used. Allowed unused args must match /^_/u


[failure] 1021-1021:
Unexpected console statement


[failure] 1024-1024:
Unexpected console statement

🪛 Biome
scripts/genMaterial.js

[error] 753-754: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

🔇 Additional comments (1)
scripts/genMaterial.js (1)

811-812: ⚠️ Potential issue

Correct property name for default values

In line 811, the property used to retrieve default values is "defaultValue", but the standard property is "default". This may lead to incorrect retrieval of default values.

Apply this diff to correct the property name:

-const defaultValue = (typeof propsValue !== "function") && ("defaultValue" in propsValue) ? propsValue["defaultValue"] : undefined
+const defaultValue = (typeof propsValue !== "function") && ("default" in propsValue) ? propsValue["default"] : undefined

Additionally, if default is a function, it should be invoked to get the actual default value. Consider updating the code to handle function defaults:

const defaultValue = (typeof propsValue !== "function") && ("default" in propsValue)
  ? (typeof propsValue["default"] === "function"
      ? propsValue["default"]()
      : propsValue["default"])
  : undefined;

Likely invalid or redundant comment.

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Actionable comments posted: 6

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Reviewing files that changed from the base of the PR and between af34b0a and 2d2088b.

📒 Files selected for processing (1)
  • scripts/genMaterial.js (1 hunks)
🧰 Additional context used
🪛 GitHub Check: push-check
scripts/genMaterial.js

[failure] 78-78:
'key' is defined but never used. Allowed unused args must match /^_/u


[failure] 489-489:
Unexpected console statement


[failure] 492-492:
Unexpected console statement

🪛 Biome
scripts/genMaterial.js

[error] 163-164: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

🪛 eslint
scripts/genMaterial.js

[error] 492-492: Unexpected console statement.

(no-console)

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hexqi
hexqi previously approved these changes Oct 30, 2024
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Actionable comments posted: 6

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Reviewing files that changed from the base of the PR and between 2d2088b and fdb327f.

📒 Files selected for processing (1)
  • scripts/genMaterial.js (1 hunks)
🧰 Additional context used
🪛 GitHub Check: push-check
scripts/genMaterial.js

[failure] 78-78:
'key' is defined but never used. Allowed unused args must match /^_/u


[failure] 489-489:
Unexpected console statement


[failure] 492-492:
Unexpected console statement

🪛 Biome
scripts/genMaterial.js

[error] 163-164: The assignment should not be in an expression.

The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.

(lint/suspicious/noAssignInExpressions)

🪛 eslint
scripts/genMaterial.js

[error] 492-492: Unexpected console statement.

(no-console)

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scripts/genMaterial.js Show resolved Hide resolved
scripts/genMaterial.js Show resolved Hide resolved
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@Dive12300 Dive12300 force-pushed the elementp2 branch 2 times, most recently from 530bb5b to 3819682 Compare October 30, 2024 16:28
@hexqi hexqi merged commit 3bd0e6b into opentiny:ospp-2024/001-element-plus Oct 30, 2024
1 check passed
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3 participants