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merge development branch #57
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Armor Shop, Alchemist, Farming Store, Farmland, Abandoned Mine, Shrine, Grocery Store, Building, Tool Shop, Restaurant, and Clothing Shop
add Books Shop, Leatherworker's Shop, and Weapon Shop. Also, fixes Armor Shop duplicating Wall terrain type ID
* docs(readme): fix badges * docs:(readme): restore all-contributors badge * docs(readme): move Contributors under Contributing heading
Add "Book Shop" to complement "Books Shop" terrain on server
These changes enable automatic position loading via the relevant APIs for Chat and Stats and also move window initialization until after GMCP data has been received to 1) eliminate some errors polluting the log at startup from the various bars based on GMCP data, and 2) allow for the Chat title to reflect the player name (I found a way to change the title for Stats but not for Chat).
fix(dependency): update MDK resources to v2.8.1
feat: update chat and stats
Delaying EMCO creation resulted in two map loads, one visible post-login.
Rather than loading the window when data is available, we change the title after load.
After 100 the percent measurement becomes irrelevant, so we can increase avoid showing the XP bar.
I had checked the wrong variable
Now listening for events to update bars rather than using a timer. Also added left padding to the text.
feat(mapper): add new terrain types
Fixing issue where defaults were shown in the XP bar until changes to character xp totals.
Improve Chat and Stats by retaining position and adding command lines
Bait and Tackle + Riscacles Settlement
Temple Entrance, Frozen River, and overworld-wide Temple color to grey
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