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Releases: helpLost/rda

v0.0.1176s Hotfix

25 Jun 22:36
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i'm going to quit programming and become a monk in northeastern ural

I screwed up the links on the index page. I need to start testing this stuff before publishing it.

v0.0.1175s Hotfix

25 Jun 22:18
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I first fixed the research prices and then committed it. Then I found out the buildings were too expensive to progress at all. Fixed it, committed.

Then I found out you could progress the whole time because I'd been an idiot and appended research to the window without checking if the gathering place was actually bought instead of just clicked on. I'm fr going to cry.

Now we've got 4 digit numbers though, so pretty swag.

v0.0.116s Hotfix

24 Jun 07:10
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I left dev status on because I'm stupid. (Also fixed the startup message a bit)

v0.0.115s

24 Jun 04:18
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A snapshot of the full update.
Features still to come:
-Making citizens consume resources
-Building timers
-Research
-Events
-Military
-Save loading

v0.0.110fram

12 Jun 18:02
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v0.0.110fram Pre-release
Pre-release

The second framework of the revamp. Buildings, workers, and saving should work now, although loading is not yet there.

v0.0.105fram

04 Jun 00:32
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v0.0.105fram Pre-release
Pre-release

A complete revamp of the menus and gameplay. The versioning system is also going to be changed so it makes some kind of sense.

Pre-Alpha v0.1.53a

06 Jan 01:41
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THIS IS FROM BEFORE THE FULL-SCALE REWORK OF EVERTTHING - DON'T USE THIS RELEASE

I completely reworked literally everything. New CSS stylings for everything, conversion to only vanilla JavaScript, and title change (Due to other pre-established communities). New features have been added, such as seasons, research, special resources, and regions, at the expense of building functionality for now. v0.1.54a will be a building and upgrade functionality update, but v0.1.53.5a will be the finishing of all four tiers of Early Age research.

Full Changelog: helpLost/rising-dawns@v0.1.52ba...v0.1.53a