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[macOS] Default Xcode on macOS 12 Monterey will be set to Xcode 14.0.1 on October, 3 #6225
Comments
UPD: the default Xcode will be 14.0.1 |
@miketimofeev can be closed ? |
@retyui not really, the propagation of the changes is going to start today |
Has this been delayed? Rollout progress is showing old image. |
it is not in the current deployed image. Is this delayed? |
Still waiting as well, but the description does say this:
So they still have a day or so 🙃 |
Is the propagation still confirmed to begin today? |
@Sam-Spencer yes |
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Is there any period of time we should wait until this will be available for all the hosts ? My host is still have |
@mustafaozhan propagation is gradual and take 3-4 days, most ETA is Thursday, maybe earlier for you, but not later |
@romandrahan it is only updated once all the deployments are completed. |
@mikhailkoliada thank you for the clarification! |
The new image has been deployed and should be available to anyone shortly |
The underlying issue is an update of Xcode used in the runner images: actions/runner-images/issues/6225
Linking to CocoaPods/CocoaPods#11402 for people who may be wondering why all their builds are suddenly failing |
* Fix the macOS build. The underlying issue is an update of Xcode used in the runner images: actions/runner-images/issues/6225 * Add concurrency. 🌳💚 Save a few trees when pushing commits incrementally to a PR. * Trailing \ * Even more robust fix from review discussion. Also, no need to brew install python3.
Good day, just checking if this was updated to Xcode 14 yet |
@gee-whiz Yeap it is |
Breaking changes
Default Xcode will be changed to 14.0.1 on macOS 12 Monterey
Target date
The propagation will start on
September, 26October, 3 and take 2-3 daysThe motivation for the changes
We would like to provide images with the latest stable updates as default ones
Possible impact
If you use the default Xcode version and your project is not compatible with Xcode 14.0.1 your build can be broken.
If your project is not compatible with the latest Xamarin bundle it can be broken.
Platforms affected
Virtual environments affected
Mitigation ways
Please consider switching Xcode in runtime to the version that you need to build an app.
The following snippet can be used to switch Xcode:
sudo xcode-select -s "/Applications/Xcode_13.4.1.app"
The list of all available Xcode versions can be found in the image documentation
The text was updated successfully, but these errors were encountered: