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Unity 2020 LTS support and native platform implementation #130
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# Conflicts: # XRTK.WindowsMixedReality/Packages/com.xrtk.wmr/Profiles~/WindowsMixedRealityPlatformConfigurationsProfile.asset
# Conflicts: # XRTK.WindowsMixedReality/Packages/com.xrtk.wmr/package.json
@FejZa What all is needed to finish up this PR? |
StephenHodgson
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Jul 9, 2021
@StephenHodgson sorry for the delay. This needs restoring support for WMR gestures using native APIs and testing the spatial mapping. |
I'll look into that error. |
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Unity 2020 editor support and native platform implementation
Unity 2020 LTS support and native platform implementation
Jul 12, 2021
Just gonna sync the discussion and feedback from Discord here:
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# XRTK - Mixed Reality Toolkit Pull Request ## Overview <!-- Please provide a clear and concise description of the pull request. --> Support for Unity Editor 2020+ as well as native platform implementations for existing services and data proviers. ## Changes <!-- Brief list of the targeted features that are being changed. --> - Fixes: #83 - Fixes: #22 - Fixes: #50 - Fixes: #144 ## Breaking Changes <!-- Are there any breaking changes included in this change that would prevent or cause issue for existing projects? --> - Breaks all old WMR platform services and providers. Upgrade and migration guide TBA ## Related Changes <!-- Include any submodule related Pull Request links here --> - XRTK/com.xrtk.core#815 ## Known Issues - [ ] Hand tracking works, but isn't synced with the local player space. Seems to drift as you walk and turn around the space. - [ ] Spatial Meshing doesn't seem to show up/get generated. Co-authored-by: Dino Fejzagić <dino.f@live.de>
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XRTK - Mixed Reality Toolkit Pull Request
Overview
Support for Unity Editor 2020+ as well as native platform implementations for existing services and data proviers.
Changes
Breaking Changes
Related Changes
Known Issues