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WindowsMixedRealitySpatialMeshObserver.ConfigureObserverVolume Parameter name: _unity_self #22
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@wassx I don't have a HoloLens to test any fixes on, so I might not be able to fix this right away. |
I'll have a look and try to fix this tomorrow 👍 |
Note to myself, after updating to 0.1.10 the editor throws now:
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@wassx do you have the latest WMR package from Unity? I know they were supposed to fix a few issues there |
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StephenHodgson
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# XRTK - Mixed Reality Toolkit Pull Request ## Overview <!-- Please provide a clear and concise description of the pull request. --> Support for Unity Editor 2020+ as well as native platform implementations for existing services and data proviers. ## Changes <!-- Brief list of the targeted features that are being changed. --> - Fixes: #83 - Fixes: #22 - Fixes: #50 - Fixes: #144 ## Breaking Changes <!-- Are there any breaking changes included in this change that would prevent or cause issue for existing projects? --> - Breaks all old WMR platform services and providers. Upgrade and migration guide TBA ## Related Changes <!-- Include any submodule related Pull Request links here --> - XRTK/com.xrtk.core#815 ## Known Issues - [ ] Hand tracking works, but isn't synced with the local player space. Seems to drift as you walk and turn around the space. - [ ] Spatial Meshing doesn't seem to show up/get generated. Co-authored-by: Dino Fejzagić <dino.f@live.de>
XRTK-Build-Bot
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# XRTK - Mixed Reality Toolkit Pull Request ## Overview <!-- Please provide a clear and concise description of the pull request. --> Support for Unity Editor 2020+ as well as native platform implementations for existing services and data proviers. ## Changes <!-- Brief list of the targeted features that are being changed. --> - Fixes: #83 - Fixes: #22 - Fixes: #50 - Fixes: #144 ## Breaking Changes <!-- Are there any breaking changes included in this change that would prevent or cause issue for existing projects? --> - Breaks all old WMR platform services and providers. Upgrade and migration guide TBA ## Related Changes <!-- Include any submodule related Pull Request links here --> - XRTK/com.xrtk.core#815 ## Known Issues - [ ] Hand tracking works, but isn't synced with the local player space. Seems to drift as you walk and turn around the space. - [ ] Spatial Meshing doesn't seem to show up/get generated. Co-authored-by: Dino Fejzagić <dino.f@live.de>
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XRTK - Mixed Reality Toolkit Bug Report
Describe the bug
I added the spatial awareness system and configured the profile for windows universal:
But when running the application following exception is thrown every frame:
To Reproduce
Steps to reproduce the behavior:
Your Setup (please complete the following information)
Target Platform (please complete the following information)
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