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Lone Op weight changes #5512

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merged 1 commit into from
Feb 21, 2025

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Wisemonster
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@Wisemonster Wisemonster commented Feb 17, 2025

About The Pull Request

Changes it so lone operatives have a minimum weight of 1, so that there is always a slim chance for them to spawn if the antag cap hasn't been reached (for reference, this is the same chance as a slaughter demon spawning). Changes it so that weight will start to attempt to increase after 5 minutes of the disk being unsecure, down from 8.3.

Why It's Good For The Game

Right now, lone ops rarely, if ever, spawn in. This is partly due to the fact that it takes about 20 minutes of the disk remaining unsecure for lone ops to bypass the antag cap, and partly due to it taking almost 12 minutes in order for lone ops to even have a chance to spawn at all. This will hopefully make it so leaving the disk unsecure will actually result in a lone op spawning, and give lone ops a slim chance to spawn even if the disk is secure.

Changelog

🆑
balance: Reduced the time it takes for an unsecure disk to start increasing lone op weight (5 minutes, down from 8.3)
balance: Lone ops now have a minimum weight of 1
/:cl:

@Absolucy Absolucy added Balance perfectly balanced as all things should be should testmerge PR should be testmerged first labels Feb 19, 2025
@Veth-s Veth-s added the admin approved admins say it's fine, just awaiting code review label Feb 21, 2025
@Absolucy Absolucy merged commit e9193b8 into Monkestation:master Feb 21, 2025
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github-actions bot added a commit that referenced this pull request Feb 21, 2025
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3 participants