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You can pull pulse weaponry out of bitrunning domain #5520

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MonkestationIssueBot opened this issue Feb 17, 2025 · 6 comments · Fixed by #5532
Closed

You can pull pulse weaponry out of bitrunning domain #5520

MonkestationIssueBot opened this issue Feb 17, 2025 · 6 comments · Fixed by #5532

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@MonkestationIssueBot
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MonkestationIssueBot commented Feb 17, 2025

@RandomDudeFromTheRim
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Image
proof

@LikeLakers2
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LikeLakers2 commented Feb 18, 2025

This is an side-effect of how chasms work: You can pull items/mobs dropped into any chasm, out of any other chasm.

That said, whether this is something we want to allow is another issue entirely.

@Addust
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Addust commented Feb 18, 2025

what the FUCK

@RandomDudeFromTheRim
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RandomDudeFromTheRim commented Feb 18, 2025

what the FUCK

What, never pulled centcom weaponry into existence out of thin air before?
I'll even give you a list of what I've retrieved:
Energy crossbow, rocket launcher, anti-materiel sniper rifle, and finally TWO pulse rifles onto station

@Addust
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Addust commented Feb 18, 2025

what the FUCK

What, never pulled centcom weaponry into existence out of thin air before? I'll even give you a list of what I've retrieved: Energy crossbow, rocket launcher, anti-materiel sniper rifle, and finally TWO pulse rifles onto station

god damnit moffer

@LikeLakers2
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So I looked at the chasm code a bit more closely, and it appears I was mistaken - only mobs are put in a pool for chasms to pull from.

Still terrible and exploitable though, so I'm going to fix this.

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4 participants