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[PORT] Fixing two fishing issues in one PR. (#5532)
## About The Pull Request This PR partially ports the following PR from tgstation: * tgstation/tgstation#86042 This should fix <#5520>. Mobs who drop into a chasm in a virtual domain will no longer be retrievable. This also incidentally splits up the "chasm fallen mob" list into different z-level categories - meaning that mobs which fall in chasms at centcom can't be retrieved from a chasm on the station; simultaneously, mobs who fall into a station-side chasm can be retrieved from any station chasm. The PR was not fully ported - part of it relied on changes made in <tgstation/tgstation#80599>, which is a balance change that has not been ported yet. (Included so Github marks this as fixing an issue) ## Why It's Good For The Game Fixes #5520 ## Changelog :cl:MichiRecRoom, Ghommie fix: (Ghommie) Fixed a few harddel issues with mob spawns that caused charred corpses fished from lavaland to create an invisible blockade. fix: (Ghommie) Fixed being able to fish up mobs that have fallen in totally different z-levels with a rescue hook (i.e. from bitrunning domains to lavaland). /:cl: Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
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