Release v1.0.2
Release 1.0.2 Highlights
- Fix multi-threading issue with using real Vulkan handle (#1235)
- Update headers to 1.3.275
- return EX_DATAERR if input to gfxrecon-optimize is not trimmed (#1397)
- Update Android_HowTo
- Fix Vulkan deferred operation handling errors (#1192)
- Fix memory exception during memcpy in ApplyBatchedResourceInitInfo
- Fix forgotten handles in VulkanStateWriter (#1391)
- Fix CommandHandleType::NumHandleTypes not last of enum (#1390)
- Added handling missing VK_EXT_swapchain_colorspace (#1287)
- Better D3D12 Convert to JSON (#1362)
- Add support for staging buffer/image for the Rebind Allocator. (#1275)
- Better handle for RT trimmed captures from optimize tool
- Improve decode block error logging
- Don't batch resource data reads for trim capture
- Fix trim trace replay memory requirement mismatch error
- Enable zstd for Android
- build: remove requirement on distutils (#1332)
- Upgrade to Agility SDK 1.610.5 (#1324)