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Cesium for Unreal v1.15.1 (Unreal Engine 5)

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@nithinp7 nithinp7 released this 02 Jul 01:10
7e4d66b

v1.15.1 - 2022-07-01

This release includes support for Unreal Engine v5.0 on Windows, Linux, macOS, Android, and iOS. For Unreal Engine 4, please see Cesium for Unreal v1.15.1 (Unreal Engine 4).

Additions 🎉
  • Display credits using Rich Text Block instead of the Web Browser Widget.
Fixes 🔧
  • Swapped latitude and longitude parameters on georeferenced sublevels to match with the main georeference.
  • Adjusted the presentation of sublevels in the Cesium Georeference details panel.
  • We now explicitly free physics mesh UVs and face remap data, reducing memory usage in the Editor and reducing pressure on the garbage collector in-game.
  • Fixed a bug that could cause a crash when reporting tileset or raster overlay load errors, particularly while switching levels.
  • We now Log the correct asset source when loading a new tileset from either URL or Ion.
  • Disabling physics meshes of a tileset now works in Unreal Engine 5.

In addition to the above, this release updates cesium-native from v0.16.0 to v0.17.0. See the changelog for a complete list of changes in cesium-native.