Cesium for Unreal v1.15.1 (Unreal Engine 5)
v1.15.1 - 2022-07-01
This release includes support for Unreal Engine v5.0 on Windows, Linux, macOS, Android, and iOS. For Unreal Engine 4, please see Cesium for Unreal v1.15.1 (Unreal Engine 4).
Additions 🎉
- Display credits using Rich Text Block instead of the Web Browser Widget.
Fixes 🔧
- Swapped latitude and longitude parameters on georeferenced sublevels to match with the main georeference.
- Adjusted the presentation of sublevels in the Cesium Georeference details panel.
- We now explicitly free physics mesh UVs and face remap data, reducing memory usage in the Editor and reducing pressure on the garbage collector in-game.
- Fixed a bug that could cause a crash when reporting tileset or raster overlay load errors, particularly while switching levels.
- We now Log the correct asset source when loading a new tileset from either URL or Ion.
- Disabling physics meshes of a tileset now works in Unreal Engine 5.
In addition to the above, this release updates cesium-native from v0.16.0 to v0.17.0. See the changelog for a complete list of changes in cesium-native.