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Fluorescence
Fluorescence PublicFluorescence is a sandbox for fast prototyping and development of GPU-driven projects like rendering technique studies, GPU driven simulations, and procedural art.
GLSL
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PiesForMaya
PiesForMaya PublicPies for Maya is a plugin integration of our soft-body physics engine Pies into Autodesk Maya.
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Kinect-Rendering
Kinect-Rendering PublicProject to explore the mapping and rendering of raw data retrieved using a Microsoft Kinect sensor.
C++ 1
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MRI-Imaging
MRI-Imaging PublicGPU implementation of marching cubes to reconstruct MRI scans and other voxelized data in 3D.
C++ 2
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