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cratebeneath true cratebeneathismoney true
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
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This doesn't work if the owner of said structure has no house.
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It works obviously if it has a house which has a very useful side effect - donate powers possible and works with crates off. Unfortunatly a nasty side effect occurs if crates on.
1 extra crate is spawned on the map ignoring CrateMinimum=1
RULESMD
[GACNST] SuperWeapon=DonateSpecial SpySat=yes
; Donate logic [DUMMY] Name=Placeholder Strength=1 Armor=special_2 RadarVisible=no RadarInvisible=yes Primary=none Selectable=no ClickRepairable=no Artillary=yes Repairable=no LegalTarget=no Insignificant=yes Nominal=no TechLevel=-1 Adjacent=0 BaseNormal=no Sight=0 Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry DieSound=CrateMoney Cost=0 Points=0 Power=0 Capturable=false Spyable=false Crewed=no ThreatPosed=0 SpecialThreatValue=1 CrateBeneath=true CrateBeneathIsMoney=true AIBuildThis=no
[DonateSpecial] UIName=NOSTR:Donate Name=Donate IsPowered=false RechargeTime=.5 Type=UnitDelivery SW.Deliver=DUMMY SW.DeliverBuildups=no Money.Amount=-2000 SidebarImage=XXXICON FlashSidebarTabFrames=0 ShowTimer=no DisableableFromShell=no AIDefendAgainst=no Action=Custom Cursor.Frame=480 Cursor.Count=9 Cursor.Interval=2 Cursor.MiniFrame=42 Cursor.MiniCount=10
ARTMD
[DUMMY] Foundation=1x1 ActiveAnim=KILLANIM
[KILLANIM] Image=NULL Damage=1000
Play a map and keep on spamming this super weapon and check the number of crates on map which are randomly generated. It will go further then one.
CrateBeneath=true CrateBeneathIsMoney=true should not affect
CrateMinimum=1
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.
- Original request by AlliedG/alliedg
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad