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allow adding cursors through shp animation
Renegade edited this page Dec 4, 2011
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This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Since there's only limited cursors in mouse.sha why not allow the engine to make cursor logic read shp animations. That would be cool.
[SuperWeapon] Cursor.Anim=cursor.shp ;usual Cursor flags stuff
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.