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shader-programming

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This repository contains the final project for the CS 330 course, where I developed a 3D scene using OpenGL. The project showcases 3D modeling, textures, lighting, and interactive camera controls. The experience enhanced my skills in computational graphics and iterative development, offering insights for future educational and professional goals.

  • Updated Jun 23, 2024
  • C++

This repository contains the source code for a graphics rendering project developed for the Computer Graphics in Game Development course at Innopolis University. It demonstrates advanced rendering techniques using DirectX 12, providing a solid foundation in modern graphics programming.

  • Updated Nov 20, 2024
  • C

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