3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
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Updated
Jan 28, 2018 - C++
3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
A simple software renderer in Python using Gouraud shading
A basic Gouraud Shader for fun
Illuminating the scene with a point light source and implementing & comparing different lighting computation methods in OpenGL.
Qt5-OpenGL-GLSL-CMake (Qt5.12 + VS2019)
software 3d engine
Courseworks for the graphics module using OpenGL and Bullet Physics Engine
Fourth-degree Computer Engineering subject at Universitat de Barcelona
Computer Graphics Assignment(Auth Spring Semester 2021)
This project shows how to perform the classical Polygon shading, Gouraud shading and Phong shading over 3D models using OpenGL.
A Java application for interactive 3D modelling and interpolation of faces.
Application that implements computer graphics lighting algorithms and rasterization of files in Waveform format in C++
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