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update offsets
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stan-old committed Jan 1, 2025
1 parent ea11bd1 commit 07519a8
Showing 1 changed file with 64 additions and 64 deletions.
128 changes: 64 additions & 64 deletions PixelGunCheat/Cheat/Offsets/Offsets.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,73 +5,73 @@ class Offsets
{
public:
// Functions
static inline uint64_t PlayerMoveCUpdate = 0x1C0BC90;
static inline uint64_t WeaponSoundsUpdate = 0x6CF690;
static inline uint64_t SetNextCriticalHit = 0x6C7900;
static inline uint64_t MakeInvisibleForSeconds = 0x1B62C70;
static inline uint64_t InfiniteGemClaim = 0x4BE8B0;
static inline uint64_t RapidFire = 0x1166D30;
static inline uint64_t TextMeshGetText = 0x4504FE0;
static inline uint64_t BehaviourGetEnabled = 0x44179F0;
static inline uint64_t OnPreRender = 0x438F190;
static inline uint64_t TextMeshGetColor = 0x4504D80;
static inline uint64_t WorldToScreenPoint = 0x43F6FE0;
static inline uint64_t ComponentGetTransform = 0x4418A10;
static inline uint64_t TransformGetRotation = 0x442D9A0;
static inline uint64_t TransformGetPosition = 0x442D830;
static inline uint64_t TransformLookAt = 0x442B9A0;
static inline uint64_t PhysicsRayCast = 0x448B360;
static inline uint64_t ObjectGetInstanceID = 0x4420080;
static inline uint64_t OnSceneUnload = 0x420AE60;
static inline uint64_t PriceModifier = 0x7F9EF0;
static inline uint64_t PlayerMoveCFixedUpdate = 0x1B62480;
static inline uint64_t RewardMultiplier = 0xCB0AF0;
static inline uint64_t DoubleRewards = 0xCB22E0;
static inline uint64_t PremiumPass = 0x19497C0;
static inline uint64_t GetItemRecordDict = 0x814EB0;
static inline uint64_t AddWeapon = 0x675050;
static inline uint64_t ItemRecordGetShopId = 0x5F5990;
static inline uint64_t GetDamageMultiplier = 0x1182920;
static inline uint64_t GetPlayerSpeed = 0x116C050;
static inline uint64_t GetAmmoInClip = 0x1169D60;
static inline uint64_t GetAmmo = 0x116D140;
static inline uint64_t PlayerGetImmortality = 0x1B88650;
static inline uint64_t GiveWear = 0x20C3A50;
static inline uint64_t GiveWeapon = 0x20C4110;
static inline uint64_t GivePets = 0x20CC200;
static inline uint64_t GiveGadget = 0x1F5A4C0;
static inline uint64_t AddGems = 0x20D34D0;
static inline uint64_t AddCoins = 0x20D1090;
static inline uint64_t AddSomeCurrency = 0x20D1FB0;
static inline uint64_t AddClanChestPoints = 0x20D2FC0;
static inline uint64_t ProgressUpdaterGetInstance = 0xA4E620;
static inline uint64_t ProgressAddCurrency = 0xA6BDA0;
static inline uint64_t WeaponSoundsLateUpdate = 0x6C7480;
static inline uint64_t GetWeaponSkinSettings = 0x961B60;
static inline uint64_t GetIDListParentInstance = 0x14FEF80;
static inline uint64_t GetIDList = 0x14B2100;
static inline uint64_t GadgetActivate = 0x1BCE240;
static inline uint64_t GadgetDeactivate = 0x1BD6230;
static inline uint64_t SpoofModuleLevel = 0x15AB9D0;
static inline uint64_t ModulePerkDuration = 0x1F57AB0;
static inline uint64_t ThrowGadgetDamage = 0x1F586B0;
static inline uint64_t GadgetDuration = 0x1F58150;
static inline uint64_t GadgetCooldown = 0x1F57DF0;
static inline uint64_t TeamKill = 0x1B4A620;
static inline uint64_t LotteryDropCount = 0xBC23A0;
static inline uint64_t LotteryDropId = 0xBC24A0;
static inline uint64_t LotteryDropType = 0xBC24F0;
static inline uint64_t ForceItemDisplay = 0x14633A0;
static inline uint64_t CameraGetMain = 0x43F7720;
static inline uint64_t CameraGetCurrent = 0x43F75B0;
static inline uint64_t CameraSetFieldOfView = 0x43F8000;
static inline uint64_t TransformSetRotation = 0x442E1D0;
static inline uint64_t PlayerMoveCUpdate = 0x1C4A710;
static inline uint64_t WeaponSoundsUpdate = 0x6F7FA0;
static inline uint64_t SetNextCriticalHit = 0x6F01F0;
static inline uint64_t MakeInvisibleForSeconds = 0x1B9FE40;
static inline uint64_t InfiniteGemClaim = 0x4BCD10;
static inline uint64_t RapidFire = 0x1161400;
static inline uint64_t TextMeshGetText = 0x45277D0;
static inline uint64_t BehaviourGetEnabled = 0x443A160;
static inline uint64_t OnPreRender = 0x43B1900;
static inline uint64_t TextMeshGetColor = 0x4527570;
static inline uint64_t WorldToScreenPoint = 0x4419750;
static inline uint64_t ComponentGetTransform = 0x443B180;
static inline uint64_t TransformGetRotation = 0x4450110;
static inline uint64_t TransformGetPosition = 0x444FFA0;
static inline uint64_t TransformLookAt = 0x444E110;
static inline uint64_t PhysicsRayCast = 0x44ADB10;
static inline uint64_t ObjectGetInstanceID = 0x44427F0;
static inline uint64_t OnSceneUnload = 0x422D5B0;
static inline uint64_t PriceModifier = 0x81CF90;
static inline uint64_t PlayerMoveCFixedUpdate = 0x1B9F650;
static inline uint64_t RewardMultiplier = 0xCEC330;
static inline uint64_t DoubleRewards = 0xCEC9F0;
static inline uint64_t PremiumPass = 0x1970A60;
static inline uint64_t GetItemRecordDict = 0x827D70;
static inline uint64_t AddWeapon = 0x6A0EE0;
static inline uint64_t ItemRecordGetShopId = 0x615B50;
static inline uint64_t GetDamageMultiplier = 0x1177C00;
static inline uint64_t GetPlayerSpeed = 0x11764A0;
static inline uint64_t GetAmmoInClip = 0x117FD40;
static inline uint64_t GetAmmo = 0x11587F0;
static inline uint64_t PlayerGetImmortality = 0x1BE96B0;
static inline uint64_t GiveWear = 0x210AB10;
static inline uint64_t GiveWeapon = 0x210D600;
static inline uint64_t GivePets = 0x210E040;
static inline uint64_t GiveGadget = 0x1F98760;
static inline uint64_t AddGems = 0x2110E60;
static inline uint64_t AddCoins = 0x21123F0;
static inline uint64_t AddSomeCurrency = 0x2110630;
static inline uint64_t AddClanChestPoints = 0x21132D0;
static inline uint64_t ProgressUpdaterGetInstance = 0xA9CAB0;
static inline uint64_t ProgressAddCurrency = 0xA6F480;
static inline uint64_t WeaponSoundsLateUpdate = 0x6EFD70;
static inline uint64_t GetWeaponSkinSettings = 0x96DC80;
static inline uint64_t GetIDListParentInstance = 0x149F070;
static inline uint64_t GetIDList = 0x147A6F0;
static inline uint64_t GadgetActivate = 0x1C16110;
static inline uint64_t GadgetDeactivate = 0x1BCCDA0;
static inline uint64_t SpoofModuleLevel = 0x15C0070;
static inline uint64_t ModulePerkDuration = 0x1FA6900;
static inline uint64_t ThrowGadgetDamage = 0x1FA69F0;
static inline uint64_t GadgetDuration = 0x1FA6190;
static inline uint64_t GadgetCooldown = 0x1FA65A0;
static inline uint64_t TeamKill = 0x1B877F0;
static inline uint64_t LotteryDropCount = 0xBE6BA0;
static inline uint64_t LotteryDropId = 0xBE6CA0;
static inline uint64_t LotteryDropType = 0xBE6CF0;
static inline uint64_t ForceItemDisplay = 0x14CF4B0;
static inline uint64_t CameraGetMain = 0x4419E90;
static inline uint64_t CameraGetCurrent = 0x4419D20;
static inline uint64_t CameraSetFieldOfView = 0x441A770;
static inline uint64_t TransformSetRotation = 0x4450940;

// Fields
static inline uint64_t bulletDelay = 0x1A4;
static inline uint64_t bulletDelay = 0x1AC;
static inline uint64_t playerMoveCPlayerDamageable = 0x690;
static inline uint64_t nickLabel = 0x3e0;
static inline uint64_t weaponSoundsPlayerMoveC = 0x500;
static inline uint64_t nickLabel = 0x3d8;
static inline uint64_t weaponSoundsPlayerMoveC = 0x550;
static inline uint64_t myPlayerTransform = 0x3C0;
static inline uint64_t headCollider = 0x130;
};

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