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update offsets and localplayer nick
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stan-old committed Nov 3, 2024
1 parent 28a61c6 commit ea11bd1
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Showing 2 changed files with 64 additions and 64 deletions.
2 changes: 1 addition & 1 deletion PixelGunCheat/Cheat/Hooks/Hooks.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -290,7 +290,7 @@ bool Hooks::is_player_enemy(void* player)

bool is_my_player_move_c(void* player_move_c)
{
return Hooks::get_player_name(player_move_c) == "1111";
return Hooks::get_player_name(player_move_c) == "#Player Nickname";
}

bool is_my_player_weapon_sounds(void* weapon_sounds)
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126 changes: 63 additions & 63 deletions PixelGunCheat/Cheat/Offsets/Offsets.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,72 +5,72 @@ class Offsets
{
public:
// Functions
static inline uint64_t PlayerMoveCUpdate = 0x1BE8B80;
static inline uint64_t WeaponSoundsUpdate = 0x6CF7C0;
static inline uint64_t SetNextCriticalHit = 0x6C7A60;
static inline uint64_t MakeInvisibleForSeconds = 0x1B439C0;
static inline uint64_t InfiniteGemClaim = 0x4BB300;
static inline uint64_t RapidFire = 0x1185B00;
static inline uint64_t TextMeshGetText = 0x44CF2A0;
static inline uint64_t BehaviourGetEnabled = 0x43E1E90;
static inline uint64_t OnPreRender = 0x4359630;
static inline uint64_t TextMeshGetColor = 0x44CF040;
static inline uint64_t WorldToScreenPoint = 0x43C1480;
static inline uint64_t ComponentGetTransform = 0x43E2EB0;
static inline uint64_t TransformGetRotation = 0x43F7DE0;
static inline uint64_t TransformGetPosition = 0x43F7C70;
static inline uint64_t TransformLookAt = 0x43F5DE0;
static inline uint64_t PhysicsRayCast = 0x4455620;
static inline uint64_t ObjectGetInstanceID = 0x43EA4C0;
static inline uint64_t OnSceneUnload = 0x41D5300;
static inline uint64_t PriceModifier = 0x7ED3A0;
static inline uint64_t PlayerMoveCFixedUpdate = 0x1B43180;
static inline uint64_t RewardMultiplier = 0xCA80A0;
static inline uint64_t DoubleRewards = 0xCA9D70;
static inline uint64_t PremiumPass = 0x18FEFC0;
static inline uint64_t GetItemRecordDict = 0x80AAF0;
static inline uint64_t AddWeapon = 0x6787D0;
static inline uint64_t ItemRecordGetShopId = 0x5F7290;
static inline uint64_t GetDamageMultiplier = 0x117F0F0;
static inline uint64_t GetPlayerSpeed = 0x1163CF0;
static inline uint64_t GetAmmoInClip = 0x116ACF0;
static inline uint64_t GetAmmo = 0x11865F0;
static inline uint64_t PlayerGetImmortality = 0x1B91B80;
static inline uint64_t GiveWear = 0x20A4080;
static inline uint64_t GiveWeapon = 0x209C9A0;
static inline uint64_t GivePets = 0x20A3970;
static inline uint64_t GiveGadget = 0x1F373D0;
static inline uint64_t AddGems = 0x209A690;
static inline uint64_t AddCoins = 0x2099180;
static inline uint64_t AddSomeCurrency = 0x2099FD0;
static inline uint64_t AddClanChestPoints = 0x20980D0;
static inline uint64_t ProgressUpdaterGetInstance = 0xA3FC30;
static inline uint64_t ProgressAddCurrency = 0xA6B3B0;
static inline uint64_t WeaponSoundsLateUpdate = 0x6C75E0;
static inline uint64_t GetWeaponSkinSettings = 0x9579A0;
static inline uint64_t GetIDListParentInstance = 0x14FA4A0;
static inline uint64_t GetIDList = 0x14961A0;
static inline uint64_t GadgetActivate = 0x1BDA600;
static inline uint64_t GadgetDeactivate = 0x1BD1EA0;
static inline uint64_t SpoofModuleLevel = 0x15AB110;
static inline uint64_t ModulePerkDuration = 0x1F33940;
static inline uint64_t ThrowGadgetDamage = 0x1F33650;
static inline uint64_t GadgetDuration = 0x1F33A40;
static inline uint64_t GadgetCooldown = 0x1F32E80;
static inline uint64_t TeamKill = 0x1B2B360;
static inline uint64_t LotteryDropCount = 0xBB8CB0;
static inline uint64_t LotteryDropId = 0xBB8DB0;
static inline uint64_t LotteryDropType = 0xBB8E00;
static inline uint64_t ForceItemDisplay = 0x143C300;
static inline uint64_t CameraGetMain = 0x43C1BC0;
static inline uint64_t CameraGetCurrent = 0x43C1A50;
static inline uint64_t CameraSetFieldOfView = 0x43C24A0;
static inline uint64_t TransformSetRotation = 0x43F8610;
static inline uint64_t PlayerMoveCUpdate = 0x1C0BC90;
static inline uint64_t WeaponSoundsUpdate = 0x6CF690;
static inline uint64_t SetNextCriticalHit = 0x6C7900;
static inline uint64_t MakeInvisibleForSeconds = 0x1B62C70;
static inline uint64_t InfiniteGemClaim = 0x4BE8B0;
static inline uint64_t RapidFire = 0x1166D30;
static inline uint64_t TextMeshGetText = 0x4504FE0;
static inline uint64_t BehaviourGetEnabled = 0x44179F0;
static inline uint64_t OnPreRender = 0x438F190;
static inline uint64_t TextMeshGetColor = 0x4504D80;
static inline uint64_t WorldToScreenPoint = 0x43F6FE0;
static inline uint64_t ComponentGetTransform = 0x4418A10;
static inline uint64_t TransformGetRotation = 0x442D9A0;
static inline uint64_t TransformGetPosition = 0x442D830;
static inline uint64_t TransformLookAt = 0x442B9A0;
static inline uint64_t PhysicsRayCast = 0x448B360;
static inline uint64_t ObjectGetInstanceID = 0x4420080;
static inline uint64_t OnSceneUnload = 0x420AE60;
static inline uint64_t PriceModifier = 0x7F9EF0;
static inline uint64_t PlayerMoveCFixedUpdate = 0x1B62480;
static inline uint64_t RewardMultiplier = 0xCB0AF0;
static inline uint64_t DoubleRewards = 0xCB22E0;
static inline uint64_t PremiumPass = 0x19497C0;
static inline uint64_t GetItemRecordDict = 0x814EB0;
static inline uint64_t AddWeapon = 0x675050;
static inline uint64_t ItemRecordGetShopId = 0x5F5990;
static inline uint64_t GetDamageMultiplier = 0x1182920;
static inline uint64_t GetPlayerSpeed = 0x116C050;
static inline uint64_t GetAmmoInClip = 0x1169D60;
static inline uint64_t GetAmmo = 0x116D140;
static inline uint64_t PlayerGetImmortality = 0x1B88650;
static inline uint64_t GiveWear = 0x20C3A50;
static inline uint64_t GiveWeapon = 0x20C4110;
static inline uint64_t GivePets = 0x20CC200;
static inline uint64_t GiveGadget = 0x1F5A4C0;
static inline uint64_t AddGems = 0x20D34D0;
static inline uint64_t AddCoins = 0x20D1090;
static inline uint64_t AddSomeCurrency = 0x20D1FB0;
static inline uint64_t AddClanChestPoints = 0x20D2FC0;
static inline uint64_t ProgressUpdaterGetInstance = 0xA4E620;
static inline uint64_t ProgressAddCurrency = 0xA6BDA0;
static inline uint64_t WeaponSoundsLateUpdate = 0x6C7480;
static inline uint64_t GetWeaponSkinSettings = 0x961B60;
static inline uint64_t GetIDListParentInstance = 0x14FEF80;
static inline uint64_t GetIDList = 0x14B2100;
static inline uint64_t GadgetActivate = 0x1BCE240;
static inline uint64_t GadgetDeactivate = 0x1BD6230;
static inline uint64_t SpoofModuleLevel = 0x15AB9D0;
static inline uint64_t ModulePerkDuration = 0x1F57AB0;
static inline uint64_t ThrowGadgetDamage = 0x1F586B0;
static inline uint64_t GadgetDuration = 0x1F58150;
static inline uint64_t GadgetCooldown = 0x1F57DF0;
static inline uint64_t TeamKill = 0x1B4A620;
static inline uint64_t LotteryDropCount = 0xBC23A0;
static inline uint64_t LotteryDropId = 0xBC24A0;
static inline uint64_t LotteryDropType = 0xBC24F0;
static inline uint64_t ForceItemDisplay = 0x14633A0;
static inline uint64_t CameraGetMain = 0x43F7720;
static inline uint64_t CameraGetCurrent = 0x43F75B0;
static inline uint64_t CameraSetFieldOfView = 0x43F8000;
static inline uint64_t TransformSetRotation = 0x442E1D0;

// Fields
static inline uint64_t bulletDelay = 0x1A4;
static inline uint64_t playerMoveCPlayerDamageable = 0x678;
static inline uint64_t nickLabel = 0x3D8;
static inline uint64_t playerMoveCPlayerDamageable = 0x690;
static inline uint64_t nickLabel = 0x3e0;
static inline uint64_t weaponSoundsPlayerMoveC = 0x500;
static inline uint64_t myPlayerTransform = 0x3C0;
static inline uint64_t headCollider = 0x130;
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