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0.9 Release #803
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Merged
0.9 Release #803
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* Use the user ID in the stat-tracking logic for grenades, as this is unique within the scope of the server. Avoids having to compare steamID strings.
Fix coach placement problems related to auto-joining of teams.
Add bomb parameter to player death event Make attacker and weapon nullable on player death event Add self to array of victims for grenades
Refactor suicide logic again
…lve) Fix bad hooking of SDKHook_OnTakeDamageAlive when bots are in the game
Allow bots to be in damage report Don't increment stats for bots Fix SDK rehooking on plugin reload
Remove g_PauseTimeUsed Only fire necessary timers Ensure fixed pause configuration takes precedence over combined max pause time Redirect sm_tech to admin pause if used in console Prevent direct calls to mp_pause_match and mp_unpause_match, force sm_pause/sm_unpause Remove g_TeamGivenTechPauseCommand array Add g_PausingTeam and g_PauseType to debug output Prevent multiple pauses from being triggered at the same time Prevent spectators and team none from ever calling pause or unpause Renamed g_MaxTechPauseTime to g_MaxTechPauseDurationCvar for consistency Renamed g_MaxPausesCvar to g_MaxTacticalPausesCvar for consistency Renamed g_TechPausedTimeOverride to g_TechnicalPauseTimeUsed, as that's what it is Renamed g_TeamPauseTimeUsed to g_TacticalPauseTimeUsed Renamed g_TechPauseTimeUsed to g_TechnicalPauseTimeUsed Renamed g_TeamPausesUsed to g_TacticalPausesUsed Renamed g_TeamTechPausesUsed to g_TechnicalPausesUsed Add print-to-all localized hints for all pauses, ditched the in-game pause state as it's buggy Add util function for converting seconds to minutes:seconds Ensure unpausing when loading a match Refactored translations and removed redundant chat-text Allow admin to pause even if pausing is disabled Add team name to max pause/pause time used. Add backup pause type hint Add stop command not enabled translation Don't allow stop command during admin pause Automatically unpause if max pauses get set to a lower value than already consumed while a pause is active Adjust danish translations Adjust game state pause permissions
Add support for automatic pre-release and release builds on GitHub Actions
CI adjustments Add changelog
…n MySQL context (#795)
Refactor suicide logic to be simpler.
Adjust output filenames to match version Set commit length to 7 instead of 6 to match changelog tags Pr head sha for PR build
Add dev/prerelease warning
Looks good to me; let's merge it in. |
PhlexPlexico
approved these changes
Jul 30, 2022
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LGTM 🎉
Merged
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@splewis Final review before 0.9 release.
I will bring in the Hungarian translation (#797) once tested, but that's only a translation file edit. Nothing else will change unless we find a problem that needs fixing.
Key points:
This is way better than the current 0.8 master release (which also has no official release), so I suggest we get this released ASAP.