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Fix Double Muzzle Flash #33981

Merged
merged 12 commits into from
Jan 30, 2025
2 changes: 1 addition & 1 deletion Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -508,7 +508,7 @@ protected void MuzzleFlash(EntityUid gun, AmmoComponent component, Angle worldAn
return;

var ev = new MuzzleFlashEvent(GetNetEntity(gun), sprite, worldAngle);
CreateEffect(gun, ev, gun);
CreateEffect(gun, ev, user);
}

public void CauseImpulse(EntityCoordinates fromCoordinates, EntityCoordinates toCoordinates, EntityUid user, PhysicsComponent userPhysics)
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