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Configuration
Kara edited this page Feb 15, 2023
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The Biome Compass plugin allows users to customize its behavior through the config.yml file. This file can be found in the plugins/BiomeCompass folder of your server.
Below is a description of each of the configurable options:
-
language
: Language you want Biome Compass to use. This changes all log messages, texts and gui. Use the locale code of the language you want to use. Supported languages are listed in the Languages section on wiki. -
cooldown
: The amount of time, in seconds, that players must wait before they can start using the Biome Compass again after starting a search. -
show_distance
: This field controls the visibility of the distance indicator on the biome compass. If set to "true", the distance indicator will be shown, while setting it to "false" will hide the distance indicator. -
custom_model_data
: Custom Model Data number used to add custom textures to the biome compass. -
experience_cost
: This field specifies the amount of experience points required to use the biome compass. The value should be a positive integer. -
money_cost
: This field specifies the amount of money required to use the biome compass. The value should be a positive decimal number. The money cost is only applicable if the Vault API is available and configured correctly on the server. -
resolution
: The resolution of the search grid used by the Biome Compass. Higher values will result in more accurate searches, but will also take longer. -
radius
: The maximum distance, in blocks, that the Biome Compass will search for the selected biome. -
cache_size
: The maximum number of search queries made in 256x256 areas that will be cached. -
biomes
: Enable or disable specific biomes in the compass GUI by setting the corresponding value to "true" or "false". This allows them to customize the available biomes for players to select from in the compass GUI.
To customize the behavior of the Biome Compass, edit the values in the config.yml file and save the changes. You will need to reload the server for the plugin to pick up the new configuration.
Here is the default config.yml file:
# Biome Compass v1.3.0 Configuration File
# Check wiki to learn more https://github.com/rusthero/BiomeCompass/wiki
language: en_us
cooldown: 5
show_distance: true
custom_model_data: 10918
experience_cost: 64
money_cost: 0.0
resolution: 32
radius: 6400
cache_size: 100
biomes:
ocean: true
plains: true
desert: true
windswept_hills: true
forest: true
taiga: true
swamp: true
mangrove_swamp: true
river: true
frozen_ocean: true
frozen_river: true
snowy_plains: true
mushroom_fields: true
beach: true
jungle: true
sparse_jungle: true
deep_ocean: true
stony_shore: true
snowy_beach: true
birch_forest: true
dark_forest: true
snowy_taiga: true
old_growth_pine_taiga: true
windswept_forest: true
savanna: true
savanna_plateau: true
badlands: true
wooded_badlands: true
warm_ocean: true
lukewarm_ocean: true
cold_ocean: true
deep_lukewarm_ocean: true
deep_cold_ocean: true
deep_frozen_ocean: true
sunflower_plains: true
windswept_gravelly_hills: true
flower_forest: true
ice_spikes: true
old_growth_birch_forest: true
old_growth_spruce_taiga: true
windswept_savanna: true
eroded_badlands: true
bamboo_jungle: true
meadow: true
grove: true
snowy_slopes: true
frozen_peaks: true
jagged_peaks: true
stony_peaks: true
dripstone_caves: true
lush_caves: true
deep_dark: true
nether_wastes: true
soul_sand_valley: true
crimson_forest: true
warped_forest: true
basalt_deltas: true
the_end: true
small_end_islands: true
end_midlands: true
end_highlands: true
end_barrens: true
the_void: false
Note that the values in the example file are just suggestions, and you can use any values that you feel are appropriate for your server. These default parameters are copied from vanilla /locate biome command.