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# Objective Fixes bevyengine#16978 While testing, discovered that the morph weight interface in `scene_viewer` has been broken for a while (panics when loaded model has morph weights), probably since bevyengine#15591. Fixed that too. While testing, saw example text in morph interface with [wrong padding](https://bevyengine.org/learn/contribute/helping-out/creating-examples/#visual-guidelines). Fixed that too. Left the small font size because there may be a lot of morphs to display, so that seems intentional. ## Solution Use normal queries and bail early ## Testing Morph interface can be tested with ``` cargo run --example scene_viewer assets/models/animated/MorphStressTest.gltf ``` ## Discussion I noticed that this fix is different than what is happening in bevyengine#16976. Feel free to discard this for an alternative fix. I opened this anyway to document the issue with morph weight display. This is on top of bevyengine#16966 which is required to test. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> Co-authored-by: François Mockers <mockersf@gmail.com>
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