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Sync Lock: Don't seek phase when disabling sync #4169

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Aug 6, 2021
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1 change: 1 addition & 0 deletions src/engine/controls/bpmcontrol.h
Original file line number Diff line number Diff line change
Expand Up @@ -176,4 +176,5 @@ class BpmControl : public EngineControl {

FRIEND_TEST(EngineSyncTest, UserTweakPreservedInSeek);
FRIEND_TEST(EngineSyncTest, FollowerUserTweakPreservedInLeaderChange);
FRIEND_TEST(EngineSyncTest, FollowerUserTweakPreservedInSyncDisable);
};
2 changes: 2 additions & 0 deletions src/engine/enginebuffer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1229,6 +1229,7 @@ void EngineBuffer::processSyncRequests() {
}

void EngineBuffer::processSeek(bool paused) {
m_previousBufferSeek = false;
// Check if we are cloning another channel before doing any seeking.
EngineChannel* pChannel = m_pChannelToCloneFrom.fetchAndStoreRelaxed(nullptr);
if (pChannel) {
Expand Down Expand Up @@ -1298,6 +1299,7 @@ void EngineBuffer::processSeek(bool paused) {
kLogger.trace() << "EngineBuffer::processSeek" << getGroup() << "Seek to" << position;
}
setNewPlaypos(position);
m_previousBufferSeek = true;
}
// Reset the m_queuedSeek value after it has been processed in
// setNewPlaypos() so that the Engine Controls have always access to the
Expand Down
7 changes: 6 additions & 1 deletion src/engine/enginebuffer.h
Original file line number Diff line number Diff line change
Expand Up @@ -228,7 +228,11 @@ class EngineBuffer : public EngineObject {

void processSyncRequests();
void processSeek(bool paused);

// For debugging / testing -- returns true if the previous buffer call resulted in a seek.
FRIEND_TEST(EngineSyncTest, FollowerUserTweakPreservedInSyncDisable);
bool previousBufferSeek() const {
return m_previousBufferSeek;
}
bool updateIndicatorsAndModifyPlay(bool newPlay, bool oldPlay);
void verifyPlay();
void notifyTrackLoaded(TrackPointer pNewTrack, TrackPointer pOldTrack);
Expand Down Expand Up @@ -389,6 +393,7 @@ class EngineBuffer : public EngineObject {
QAtomicInt m_iEnableSyncQueued;
QAtomicInt m_iSyncModeQueued;
ControlValueAtomic<QueuedSeek> m_queuedSeek;
bool m_previousBufferSeek = false;
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If this is accessed from multiple threads it should be an atomic for proper memory barriers.

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@ywwg ywwg Aug 4, 2021

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It isn't, this value is only written in the processSeek function and used by tests in a non-threaded context


/// Indicates that no seek is queued
static constexpr QueuedSeek kNoQueuedSeek = {mixxx::audio::kInvalidFramePos, SEEK_NONE};
Expand Down
4 changes: 2 additions & 2 deletions src/engine/sync/enginesync.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ void EngineSync::requestSyncMode(Syncable* pSyncable, SyncMode mode) {
// Second, figure out what Syncable should be used to initialize the leader
// parameters, if any. Usually this is the new leader. (Note, that pointer might be null!)
Syncable* pParamsSyncable = m_pLeaderSyncable;
// But If we are newly soft leader, we need to match to some other deck.
// But if we are newly soft leader, we need to match to some other deck.
if (pSyncable == m_pLeaderSyncable && pSyncable != oldLeader &&
mode != SyncMode::LeaderExplicit) {
pParamsSyncable = findBpmMatchTarget(pSyncable);
Expand All @@ -104,7 +104,7 @@ void EngineSync::requestSyncMode(Syncable* pSyncable, SyncMode mode) {
}
reinitLeaderParams(pParamsSyncable);
pSyncable->updateInstantaneousBpm(pParamsSyncable->getBpm());
if (pParamsSyncable != pSyncable) {
if (pParamsSyncable != pSyncable && mode != SyncMode::None) {
pSyncable->requestSync();
}
}
Expand Down
34 changes: 34 additions & 0 deletions src/test/enginesynctest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2409,6 +2409,40 @@ TEST_F(EngineSyncTest, FollowerUserTweakPreservedInLeaderChange) {
}
}

TEST_F(EngineSyncTest, FollowerUserTweakPreservedInSyncDisable) {
// Ensure that when a follower disables sync, a phase seek is not performed.
// This is about 128 bpm, but results in nice round numbers of samples.
const double kDivisibleBpm = 44100.0 / 344.0;
mixxx::BeatsPointer pBeats1 = BeatFactory::makeBeatGrid(
m_pTrack1->getSampleRate(), mixxx::Bpm(kDivisibleBpm), mixxx::audio::kStartFramePos);
m_pTrack1->trySetBeats(pBeats1);
mixxx::BeatsPointer pBeats2 = BeatFactory::makeBeatGrid(
m_pTrack2->getSampleRate(), mixxx::Bpm(130), mixxx::audio::kStartFramePos);
m_pTrack2->trySetBeats(pBeats2);

ControlObject::getControl(ConfigKey(m_sGroup1, "sync_leader"))->set(1);
ControlObject::getControl(ConfigKey(m_sGroup2, "sync_enabled"))->set(1);
ControlObject::set(ConfigKey(m_sGroup1, "quantize"), 1.0);
ControlObject::set(ConfigKey(m_sGroup2, "quantize"), 1.0);
ControlObject::set(ConfigKey(m_sGroup1, "play"), 1.0);
ControlObject::set(ConfigKey(m_sGroup2, "play"), 1.0);
ProcessBuffer();

// Apply user tweak offset to follower
m_pChannel2->getEngineBuffer()
->m_pBpmControl->m_dUserOffset.setValue(0.3);

EXPECT_TRUE(isExplicitLeader(m_sGroup1));
EXPECT_TRUE(isFollower(m_sGroup2));

ProcessBuffer();

// Disable sync, no seek should occur
ControlObject::getControl(ConfigKey(m_sGroup2, "sync_enabled"))->set(0);
ProcessBuffer();
EXPECT_FALSE(m_pChannel2->getEngineBuffer()->previousBufferSeek());
}

TEST_F(EngineSyncTest, LeaderUserTweakPreservedInLeaderChange) {
// Ensure that when the leader deck changes, the user offset is accounted for when
// reinitializing the leader parameters..
Expand Down