Release notes
·
48 commits
to develop
since this release
New features:
- [Definition] Ability to use OBJ mesh files for defining collisions. The mesh is converted in a convex hull, such that if the given OBJ represent a concave mesh the resulting collision shape will be a coarse approximation.
Bugfix:
- [URDF] The approach used to figure out parent/child relation while dealing with composed URDF is not thorough enough. Added lazy breaks to make the current approach more straightforward. The only condition for the parent/child relation to be sorted out nicely is to define the root body as the first body in the URDF files which typically the standard.