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Adventure map, crash during AI turn #7129
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Actually, crashes each time any AI enemy appears in this stone liths. |
This crash is due to failed assertion on UI turn. That's because ore mine at tile 8543 (that one to the right from the Witch's Hut on your screenshot) has no metadata regarding its production (its |
Hi @Branikolog was this map started on the latest build (at least after merging of #7084) or was it loaded from an earlier save (if yes, can we get this save somehow as well)? |
It's an Ore Mine at tile 8543 nearby Orange Knight castle. Most likely this save is made from an old one as for a new game it works absolutely fine. |
Hi, @ihhub and @oleg-derevenetz |
The problem is that there is a hero standing on this mine and since heroes were not loaded at the time of processing metadata for the mine the object type is OBJ_NONE. |
Preliminary checks
Platform
Windows
Describe the bug
Application crashes without any message when blue AI appears in a stone liths near to my hero:

Two blue heroes jump into stone liths:
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App crashes only in a case one of them appears near my hero. (Probably need some reloads to catch this exit exactly)
Save file
crash 01.zip
Additional info
No response
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