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[3.x] GLTF: Move shared defines into a file and only list used extensions #69320

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merged 2 commits into from
Nov 30, 2022

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aaronfranke
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This PR backports #63373 and #63399 to Godot 3.x. Does not break compat.

I am planning to backport the entire GLTF module similarly to what #49120 did, but it's a lot safer and easier to review if I do it in small chunks. So here's the first small chunk which backports two PRs. And yes, I tested it.

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I haven't looked at Godot Engine 3 in a bit. So letting you know to share some responsibility to validate and make sure it's ok to merge into stable!

There's a few outstanding bugs in gltf that were fixed in 4 and not 3.

@aaronfranke aaronfranke force-pushed the 3.x-gltf-def-ext-usage branch from 67c2ac9 to f1febed Compare November 29, 2022 06:09
@akien-mga akien-mga modified the milestones: 3.x, 3.6 Nov 30, 2022
@akien-mga akien-mga merged commit d7cb3d9 into godotengine:3.x Nov 30, 2022
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Thanks!

@aaronfranke aaronfranke deleted the 3.x-gltf-def-ext-usage branch December 1, 2022 04:07
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3 participants