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Fix error spam in the renderer when using GPUParticles3D #65833

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merged 1 commit into from
Sep 16, 2022

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@JFonS JFonS commented Sep 15, 2022

The flag INSTANCE_DATA_FLAG_MULTIMESH is used for both multimesh and particles instances, this commit adds a new INSTANCE_DATA_FLAG_PARTICLES flag to discriminate between them.

This flag will also be used in the future to properly support TAA in particles.

Bugsquad edit:

@JFonS JFonS added this to the 4.x milestone Sep 15, 2022
@JFonS JFonS requested a review from a team as a code owner September 15, 2022 16:05
@JFonS JFonS force-pushed the taa_fix_particles_errors branch from 78e56f3 to e13b1c3 Compare September 16, 2022 07:22
The flag INSTANCE_DATA_FLAG_MULTIMESH is used for both multimesh and particles instances, this commit adds a new INSTANCE_DATA_FLAG_PARTICLES flag to discriminate between them.

This flag will also be used in the future to properly support TAA in particles.
@JFonS JFonS force-pushed the taa_fix_particles_errors branch from e13b1c3 to b668268 Compare September 16, 2022 07:44
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JFonS commented Sep 16, 2022

Fixed.

@akien-mga akien-mga modified the milestones: 4.x, 4.0 Sep 16, 2022
@akien-mga akien-mga merged commit bda63e1 into godotengine:master Sep 16, 2022
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Thanks!

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GPUParticles3D error spam 'ERROR: Condition "!multimesh" is true.'
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