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Run SpringArm3D's process within physics. #37911

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merged 1 commit into from
Apr 15, 2020

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madmiraal
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SpringArm3D::process_spring() requires access to PhysicsDirectSpaceState3D which is only available during the physics steps.

Fixes #32876

@Calinou Calinou added bug crash topic:physics cherrypick:3.x Considered for cherry-picking into a future 3.x release labels Apr 15, 2020
@Calinou Calinou added this to the 4.0 milestone Apr 15, 2020
@akien-mga akien-mga merged commit 9c80674 into godotengine:master Apr 15, 2020
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Thanks!

@madmiraal madmiraal deleted the fix-32876 branch April 15, 2020 21:18
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Cherry-picked for 3.2.2.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Apr 16, 2020
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Godot crashes when using SpringArm with Godot Physics
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