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Godot version: Godot v3.2.2 beta 1
OS/device including version: Manjaro Linux x86_64
Issue description: SpringArm does not move its children to the collision point with the latest beta. Works fine with v3.2.1
SpringArm does not move the camera when it collide with the ground
v.3.2.1
Steps to reproduce: run the minimal reproduction project
Minimal reproduction project: bug.zip
The text was updated successfully, but these errors were encountered:
Indeed, it was a regression from #37911, which was fixed by #37964.
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Godot version: Godot v3.2.2 beta 1
OS/device including version: Manjaro Linux x86_64
Issue description: SpringArm does not move its children to the collision point with the latest beta. Works fine with v3.2.1
SpringArm does not move the camera when it collide with the ground
![beta 1](https://user-images.githubusercontent.com/53292215/79737614-27577a00-832e-11ea-921b-6aa93e9c4dd8.gif)
v.3.2.1
![stable](https://user-images.githubusercontent.com/53292215/79737727-52da6480-832e-11ea-94b4-2b888545cbb5.gif)
Steps to reproduce: run the minimal reproduction project
Minimal reproduction project:
bug.zip
The text was updated successfully, but these errors were encountered: