Be stricter on what's considered a scene path in CLI argument parsing #33149
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Only consider the positional argument to be a scene path if it ends with a file extension associated with Godot scenes. This makes it possible for projects to parse command-line arguments for custom CLI arguments or other file extensions without trouble. This can be used to implement "drag-and-drop onto executable" logic, which can prove helpful for non-game applications.
This closes #8721.