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Fix GLES2 "black" rendering #31062

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Aug 3, 2019
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@Chaosus Chaosus commented Aug 3, 2019

Fix #31019

@Chaosus Chaosus requested a review from reduz as a code owner August 3, 2019 18:22
@Chaosus Chaosus added this to the 3.2 milestone Aug 3, 2019
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clayjohn commented Aug 3, 2019

Note: because this PR only changes stbdlib.glsl shaders will not be rebuilt automatically. For users facing #31019, in order for the fix to work you either need to delete all the *glsl.gen.h files, or you need to do a full git clean build.

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GLES2 3D editor and game: meshes and viewports are rendered black (no light?)
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