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The editor viewport with wrong size #8328

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Geequlim opened this issue Apr 9, 2017 · 1 comment
Closed

The editor viewport with wrong size #8328

Geequlim opened this issue Apr 9, 2017 · 1 comment

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@Geequlim
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Geequlim commented Apr 9, 2017

Operating system or device - Godot version:
Godot 3.0 on Arch Linux - x86_64 compiled with 4286aef

Issue description:

The window size in project settings is 1024x600 but the viewport of the editor canvas seems to be 1294x815.

  • The panel should be the same size as viewport.
  • The viewport size is not same with the rectange drawing in the canvas.
  • The viewport size may be changed by other nodes.
    2017-04-09 11-21-10
    2017-04-09 11-21-53

Steps to reproduce:

  • Create a panel as the root node
  • Set the size of the panel to be fill parent
  • Zoom the canvas
@bojidar-bg
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Uhm. Sure it isn't a feature again?

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