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Make gl-cone3d mesh code reusable for gl-streamtube3d #17

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merged 8 commits into from
Oct 16, 2019
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archmoj
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@archmoj archmoj commented Oct 16, 2019

In addition to dropping unused complexities normals, countours, lines and points (i.e. copied from gl-mesh3d), this PR makes lib/conemesh.js reusable for gl-streamtube3d.

Also to note gl-mesh3d used to be installed as a dev dependency; whereas glsl-specular-cook-torrance should have been installed as a actual dependency. That is now fixed in this PR.

cc: @etpinard

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etpinard commented Oct 16, 2019

Thanks @archmoj !!

💃 feel free to merge this whenever you're satisfied with the amount of 🔪

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