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Lobby Server Home

GigaToni edited this page May 4, 2017 · 2 revisions

Lobby Server

The lobby server is the second server that has contact with the client. In the following document I'll list packets the server is receiving and sending out in the order of occurence. All pseudo structs are in order of the occurence in the packet.

  1. Cmd_CheckInLobby (41)
  2. Cmd_CheckInLobbyAck (42)
  3. Cmd_LobbyTimeAck (47)
  4. Cmd_UserInfo (60)
  5. Cmd_GameSetting (30)
  6. Cmd_UserInfoAck (61)

Unordered Auth server packets

This is a list of packets that are not sent in an order.

Client -> Server

Already listed ones:

Server -> Client

Already listed ones:

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