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v3.9.4 (#126)
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* Convert usages of bypassSecurityTrustHtml to sanitize and reworked some template control flows.

* - For missing toc.json/settings.json
- Resolved an issue that could cause the player presence widget to fail to display for non-sync-start games.
- Gameboard now only looks for settings.json in production environments (or any env that has the settingsJson property of the environment object defined)

* Bump socket.io-parser from 4.2.2 to 4.2.3

Bumps [socket.io-parser](https://github.com/socketio/socket.io-parser) from 4.2.2 to 4.2.3.
- [Release notes](https://github.com/socketio/socket.io-parser/releases)
- [Changelog](https://github.com/socketio/socket.io-parser/blob/main/CHANGELOG.md)
- [Commits](socketio/socket.io-parser@4.2.2...4.2.3)

---
updated-dependencies:
- dependency-name: socket.io-parser
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* - For missing toc.json/settings.json
- Resolved an issue that could cause the player presence widget to fail to display for non-sync-start games.
- Gameboard now only looks for settings.json in production environments (or any env that has the settingsJson property of the environment object defined)

* Add eslint, configure rules, and fix critical issues.

* Allow root-relative imports in gameboard-ui

* Add custom input component to allow for custom components with ngmodel

* Update angular to 15.2.5

* - For missing toc.json/settings.json
- Resolved an issue that could cause the player presence widget to fail to display for non-sync-start games.
- Gameboard now only looks for settings.json in production environments (or any env that has the settingsJson property of the environment object defined)

* Bump socket.io-parser from 4.2.2 to 4.2.3

Bumps [socket.io-parser](https://github.com/socketio/socket.io-parser) from 4.2.2 to 4.2.3.
- [Release notes](https://github.com/socketio/socket.io-parser/releases)
- [Changelog](https://github.com/socketio/socket.io-parser/blob/main/CHANGELOG.md)
- [Commits](socketio/socket.io-parser@4.2.2...4.2.3)

---
updated-dependencies:
- dependency-name: socket.io-parser
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* - For missing toc.json/settings.json
- Resolved an issue that could cause the player presence widget to fail to display for non-sync-start games.
- Gameboard now only looks for settings.json in production environments (or any env that has the settingsJson property of the environment object defined)

* Add eslint, configure rules, and fix critical issues.

* Allow root-relative imports in gameboard-ui

* Add custom input component to allow for custom components with ngmodel

* Update angular to 15.2.5

* Client-side defense for illegal file uploads

* Improved error handling for illegal mime types. Support area formatting updates.

* Allow escaped html to render in support tickets.

* Added a component that allows inline rendering of links while preserving user-entered text. Resolves #204.

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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sei-bstein and dependabot[bot] committed Jun 14, 2023
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