v3.9.3
What's Changed
- v3.9.3 by @sei-bstein in #186
Version 3.9.3 of Gameboard resolves multiple issues, adds additional configuration flexibility, and improves infrastructure and application health.
Bug fixes
- Resolved an issue that could cause the player presence widget to fail to display for non-sync-start games.
- Resolved an issue that resulted in Gameboard incorrectly assessing whether a challenge has a deployed gamespace, causing some players to prematurely hit the board-level gamespace cap.
Configuration improvements
- The location of
settings.json
is now configurable per Angular environment (but remains in the same location for the production Angular env config).
Infrastructure / App Health
- Gameboard now only looks for settings.json when it is built in a configuration that contains a
settingsJson
entry in itsenvironment.ts
. Currently, this means that it will not attempt to load asettings.json
file in dev environments, but it will in a production build. This is mainly to slim down console clutter in dev builds. - The background
JobService
no longer runs during integration tests. - Removed extraneous logging and code
Full Changelog: 3.9.1...3.9.3