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v3.9.3

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@sei-jbooz sei-jbooz released this 18 May 18:33
· 108 commits to main since this release
da39012

What's Changed

Version 3.9.3 of Gameboard resolves multiple issues, adds additional configuration flexibility, and improves infrastructure and application health.

Bug fixes

  • Resolved an issue that could cause the player presence widget to fail to display for non-sync-start games.
  • Resolved an issue that resulted in Gameboard incorrectly assessing whether a challenge has a deployed gamespace, causing some players to prematurely hit the board-level gamespace cap.

Configuration improvements

  • The location of settings.json is now configurable per Angular environment (but remains in the same location for the production Angular env config).

Infrastructure / App Health

  • Gameboard now only looks for settings.json when it is built in a configuration that contains a settingsJson entry in its environment.ts. Currently, this means that it will not attempt to load a settings.json file in dev environments, but it will in a production build. This is mainly to slim down console clutter in dev builds.
  • The background JobService no longer runs during integration tests.
  • Removed extraneous logging and code

Full Changelog: 3.9.1...3.9.3