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Adding flesh raptors to mainline #2184

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60 changes: 60 additions & 0 deletions data/json/monster_special_attacks/spells.json
Original file line number Diff line number Diff line change
Expand Up @@ -113,5 +113,65 @@
"base_casting_time": 3,
"effect": "summon",
"effect_str": "mon_zombie_gasbag_impaler"
},
{
"type": "SPELL",
"id": "small_raptor_spawn",
"name": { "str": "Spawn Raptors" },
"description": "Summons a few zombiespawn raptors.",
"flags": [ "HOSTILE_SUMMON", "RANDOM_DAMAGE", "PERMANENT" ],
"valid_targets": [ "ground", "self" ],
"min_damage": 1,
"max_damage": 2,
"min_aoe": 2,
"max_aoe": 2,
"base_casting_time": 500,
"extra_effects": [ { "id": "spawning_zombie_die", "hit_self": true } ],
"effect": "summon",
"effect_str": "mon_spawn_raptor"
},
{
"type": "SPELL",
"id": "big_raptor_spawn",
"name": { "str": "Spawn Raptors" },
"description": "Summons many zombiespawn raptors.",
"flags": [ "HOSTILE_SUMMON", "RANDOM_DAMAGE", "PERMANENT" ],
"valid_targets": [ "ground", "self" ],
"min_damage": 3,
"max_damage": 6,
"min_aoe": 4,
"max_aoe": 4,
"base_casting_time": 500,
"extra_effects": [ { "id": "spawning_zombie_die", "hit_self": true } ],
"effect": "summon",
"effect_str": "mon_spawn_raptor"
},
{
"type": "SPELL",
"id": "shady_raptor_spawn",
"name": { "str": "Spawn Shady Raptors" },
"description": "Summons a few shady zombiespawn raptors.",
"flags": [ "HOSTILE_SUMMON", "RANDOM_DAMAGE", "PERMANENT" ],
"valid_targets": [ "ground", "self" ],
"min_damage": 1,
"max_damage": 2,
"min_aoe": 2,
"max_aoe": 2,
"base_casting_time": 500,
"extra_effects": [ { "id": "spawning_zombie_die", "hit_self": true } ],
"effect": "summon",
"effect_str": "mon_spawn_raptor_shady"
},
{
"type": "SPELL",
"id": "spawning_zombie_die",
"name": { "str": "Spawning Zombie Die" },
"description": "For zombies that are spawning something and die in the process.",
"flags": [ "LOUD", "RANDOM_DAMAGE" ],
"min_damage": 250,
"max_damage": 250,
"damage_type": "cut",
"valid_targets": [ "hostile", "ally", "self", "ground" ],
"effect": "target_attack"
}
]
41 changes: 41 additions & 0 deletions data/json/monstergroups/zombie_upgrades.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,5 +10,46 @@
{ "monster": "mon_zombie_soldier_acid_2", "freq": 15, "cost_multiplier": 2 },
{ "monster": "mon_zombie_kevlar_1", "freq": 25, "cost_multiplier": 2 }
]
},
{
"type": "monstergroup",
"name": "GROUP_ZOMBIE_UPGRADE",
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Why are those groups "redefined" like this? It should probably be added to the original group. Same for the rest, below.

"default": "mon_zombie_tough",
"//": "Masters pick from here when upgrading; no dogs, bionics, or profession-types. Note that 'freq' units are tenth of a percent, with default filling in the gap.",
"monsters": [
{ "monster": "mon_zombie_pupa", "freq": 15, "cost_multiplier": 2 },
{ "monster": "mon_zombie_pupa_decoy", "freq": 15, "cost_multiplier": 2 }
]
},
{
"type": "monstergroup",
"name": "GROUP_ZOMBIE_CRAWLER_UPGRADE",
"default": "mon_zombie_crawler",
"//": "crawling zombie upgrades",
"monsters": [
{ "monster": "mon_zombie_crawler_pupa", "freq": 500, "cost_multiplier": 2 },
{ "monster": "mon_zombie_crawler_pupa_decoy", "freq": 500, "cost_multiplier": 2 }
]
},
{
"type": "monstergroup",
"name": "GROUP_ZOMBIE_FAT",
"default": "mon_zombie_gasbag",
"//": "fat zombie upgrades",
"monsters": [
{ "monster": "mon_zombie_pupa", "freq": 150, "cost_multiplier": 2 },
{ "monster": "mon_zombie_pupa_decoy", "freq": 150, "cost_multiplier": 2 }
]
},
{
"type": "monstergroup",
"name": "GROUP_ZOMBIE_RAPTOR_UPGRADES",
"default": "mon_spawn_raptor",
"//": "Raptor upgrades. Note that 'freq' units are tenth of a percent, with default filling in the gap.",
"monsters": [
{ "monster": "mon_spawn_raptor_shady", "freq": 330, "cost_multiplier": 10 },
{ "monster": "mon_spawn_raptor_electric", "freq": 330, "cost_multiplier": 10 },
{ "monster": "mon_spawn_raptor_unstable", "freq": 330, "cost_multiplier": 10 }
]
}
]
97 changes: 97 additions & 0 deletions data/json/monsters/zed-pupating.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,97 @@
[
{
"id": "mon_zombie_crawler_pupa_decoy",
"type": "MONSTER",
"name": { "str": "pupating zombie crawler" },
"description": "This half of a human corpse is wrapped in sticky black fibers that cover everything neck down. Beneath the wrapping there is strange rhythmic movement grotesque to behold.",
"copy-from": "mon_zombie_crawler",
"delete": { "categories": [ "CLASSIC" ] },
"armor_bash": 7,
"armor_cut": 5,
"armor_bullet": 5,
"special_attacks": [ { "type": "bite", "cooldown": 3 } ],
"regenerates": 10,
"extend": { "flags": [ "SLUDGETRAIL", "SLUDGEPROOF" ] }
},
{
"id": "mon_zombie_crawler_pupa",
"type": "MONSTER",
"name": { "str": "pupating zombie crawler" },
"description": "This half of a human corpse is wrapped in sticky black fibers that cover everything neck down. Beneath the wrapping there is strange rhythmic movement grotesque to behold.",
"copy-from": "mon_zombie_crawler_pupa_decoy",
"extend": {
"special_attacks": [
{
"type": "spell",
"spell_data": { "id": "small_raptor_spawn", "hit_self": true },
"cooldown": 50,
"monster_message": "The pupating zombie crawler bursts, and gore-smeared winged beasts climb out of the corpse!"
}
]
}
},
{
"id": "mon_zombie_pupa_decoy",
"type": "MONSTER",
"name": { "str": "pupating zombie" },
"description": "This human corpse is wrapped in sticky black fibers that cover everything neck down. Beneath the wrapping there is strange rhythmic movement grotesque to behold.",
"copy-from": "mon_zombie_fat",
"delete": { "categories": [ "CLASSIC" ] },
"armor_bash": 8,
"armor_cut": 6,
"armor_bullet": 6,
"special_attacks": [ { "type": "bite", "cooldown": 3 } ],
"regenerates": 10,
"extend": { "flags": [ "SLUDGETRAIL", "SLUDGEPROOF" ] }
},
{
"id": "mon_zombie_pupa",
"type": "MONSTER",
"name": { "str": "pupating zombie" },
"description": "This human corpse is wrapped in sticky black fibers that cover everything neck down. Beneath the wrapping there is strange rhythmic movement grotesque to behold.",
"copy-from": "mon_zombie_pupa_decoy",
"extend": {
"special_attacks": [
{
"type": "spell",
"spell_data": { "id": "small_raptor_spawn", "hit_self": true },
"cooldown": 50,
"monster_message": "The pupating zombie bursts, and gore-smeared winged beasts climb out of the corpse!"
}
]
}
},
{
"id": "mon_zombie_pupa_decoy_shady",
"type": "MONSTER",
"name": { "str": "shady pupating zombie" },
"description": "An uncanny shadow envelops this creature. You can make out the outline of what once may have been a human being, but its edges bulge rhythmically in places that are not anatomically possible for humans.",
"copy-from": "mon_zombie_fat",
"delete": { "categories": [ "CLASSIC" ] },
"armor_bash": 8,
"armor_cut": 6,
"armor_bullet": 6,
"special_attacks": [ { "type": "bite", "cooldown": 3 } ],
"regenerates": 5,
"vision_day": 8,
"vision_night": 15,
"extend": { "flags": [ "SLUDGETRAIL", "SLUDGEPROOF", "NIGHT_INVISIBILITY" ] }
},
{
"id": "mon_zombie_pupa_shady",
"type": "MONSTER",
"name": { "str": "shady pupating zombie" },
"description": "An uncanny shadow envelops this creature. You can make out the outline of what once may have been a human being, but its edges bulge rhythmically in places that are not anatomically possible for humans.",
"copy-from": "mon_zombie_pupa_decoy",
"extend": {
"special_attacks": [
{
"type": "spell",
"spell_data": { "id": "shady_raptor_spawn", "hit_self": true },
"cooldown": 50,
"monster_message": "The pupating zombie bursts, and shadowy winged beasts climb out of the corpse!"
}
]
}
}
]
90 changes: 90 additions & 0 deletions data/json/monsters/zed-winged.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,90 @@
[
{
"id": "mon_spawn_raptor",
"type": "MONSTER",
"name": { "str": "flesh-raptor" },
"description": "This small winged predator darts through the air on three thinly haired wings that look like stretched human hands. Where the wings meet juts a sheer jagged spike. It looks like nothing you've seen on Earth, and yet strangely like it was made of human parts.",
"species": [ "ZOMBIE", "HUMAN" ],
"default_faction": "zombie",
"diff": 1,
"volume": "4 L",
"weight": "6 kg",
"hp": 20,
"speed": 140,
"material": [ "flesh" ],
"symbol": "z",
"color": "white",
"aggression": 100,
"morale": 100,
"melee_skill": 9,
"melee_dice": 2,
"melee_dice_sides": 3,
"melee_cut": 4,
"dodge": 3,
"vision_night": 5,
"harvest": "zombie",
"special_attacks": [ { "id": "impale", "damage_max_instance": [ { "damage_type": "stab", "amount": 15, "armor_multiplier": 0.6 } ] } ],
"death_function": [ "NORMAL" ],
"upgrades": { "half_life": 28, "into_group": "GROUP_ZOMBIE_RAPTOR_UPGRADES" },
"flags": [
"SEES",
"HEARS",
"SMELLS",
"STUMBLES",
"WARM",
"POISON",
"BASHES",
"GROUP_BASH",
"NO_BREATHE",
"FILTHY",
"HIT_AND_RUN",
"SWARMS",
"FLIES"
]
},
{
"type": "MONSTER",
"id": "mon_spawn_raptor_shady",
"name": { "str": "shadow raptor" },
"copy-from": "mon_spawn_raptor",
"color": "light_gray",
"description": "An uncanny shadow envelops this creature. You can make out the outline of three flapping wings connected to a jagged pointed object.",
"upgrades": { },
"extend": { "flags": [ "NIGHT_INVISIBILITY" ] },
"vision_day": 10,
"vision_night": 25
},
{
"type": "MONSTER",
"id": "mon_spawn_raptor_unstable",
"name": { "str_sp": "unstable flesh-raptor" },
"copy-from": "mon_spawn_raptor",
"speed": 100,
"color": "red",
"description": "This small winged predator darts through the air on three thinly haired wings that look like stretched human hands. Where the wings meet juts a jagged spike and a bloated fleshy belly.",
"special_attacks": [
[ "SUICIDE", 20 ],
{ "id": "impale", "damage_max_instance": [ { "damage_type": "stab", "amount": 15, "armor_multiplier": 0.6 } ] }
],
"death_function": [ "EXPLODE" ],
"upgrades": { }
},
{
"type": "MONSTER",
"id": "mon_spawn_raptor_electric",
"name": { "str": "zaptor" },
"copy-from": "mon_spawn_raptor",
"color": "light_cyan",
"diff": 10,
"description": "This small winged predator darts through the air on three thinly haired wings that look like stretched human hands. Where the wings meet juts a jagged spike with a pulsing electrical glow.",
"melee_damage": [ { "damage_type": "electric", "amount": 8 } ],
"luminance": 8,
"special_attacks": [
[ "SHOCKSTORM", 25 ],
{ "id": "impale", "damage_max_instance": [ { "damage_type": "stab", "amount": 15, "armor_multiplier": 0.6 } ] }
],
"special_when_hit": [ "ZAPBACK", 100 ],
"upgrades": { },
"extend": { "flags": [ "ELECTRIC" ] }
}
]