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Great stuff! I might be missing something.. but to get the droid build working, I have to put something like this into entry_android..?
BX_ERROR_RESULT(BX_ERROR_READERWRITER_ALREADY_OPEN, BX_MAKEFOURCC('r', 'w', 'a', 'o') ); BX_ERROR_RESULT(BX_ERROR_READERWRITER_OPEN, BX_MAKEFOURCC('r', 'w', 'i', 'o') ); BX_ERROR_RESULT(BX_ERROR_READERWRITER_EOF, BX_MAKEFOURCC('r', 'w', 'e', 'o') );
H
The text was updated successfully, but these errors were encountered:
Fixed issue #2201.
8acb838
Fixed issue bkaradzic#2201.
6e33253
Merge branch 'master' into stencilMask
3b532dc
* master: (21 commits) Improves handling of window resizes on vulkan (avoids crashes) (bkaradzic#2123) Fix crash on window minimize on vulkan renderer (bkaradzic#2204) Fix X11 flicker when window is being resized (bkaradzic#2203) Updated spirv-cross. Updated spirv-tools. Updated glslang. Updated ImGui. Cleanup. Fixed docs. Fixed issue bkaradzic#2201. Updated version number. Cleanup. OpenGL: Disable scissor testing while blitting framebuffers when MSAA is enabled (bkaradzic#2200) Updating xcode config. (bkaradzic#2198) Updated glslang. shaderc: Disabled warnings. Updated spirv-cross. Updated spirv-tools. Updated spirv-headers. Updated vulkan headers. ...
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Great stuff!
I might be missing something.. but to get the droid build working, I have to put something like this into entry_android..?
BX_ERROR_RESULT(BX_ERROR_READERWRITER_ALREADY_OPEN, BX_MAKEFOURCC('r', 'w', 'a', 'o') );
BX_ERROR_RESULT(BX_ERROR_READERWRITER_OPEN, BX_MAKEFOURCC('r', 'w', 'i', 'o') );
BX_ERROR_RESULT(BX_ERROR_READERWRITER_EOF, BX_MAKEFOURCC('r', 'w', 'e', 'o') );
H
The text was updated successfully, but these errors were encountered: