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T_Aurora_Profiles_CSGO_GSI_GameState_CSGO
Anton Pupkov edited this page Aug 8, 2016
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1 revision
A class representing various information retaining to Game State Integration of Counter-Strike: Global Offensive
System.Object
Aurora.Profiles.GameState
Aurora.Profiles.CSGO.GSI.GameState_CSGO
Namespace: Aurora.Profiles.CSGO.GSI
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class GameState_CSGO : GameState
The GameState_CSGO type exposes the following members.
Name | Description | |
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GameState_CSGO() | Creates a default GameState_CSGO instance. |
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GameState_CSGO(String) | Creates a GameState_CSGO instance based on the passed json data. |
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GameState_CSGO(GameState) | A copy constructor, creates a GameState_CSGO instance based on the data from the passed GameState instance. |
Name | Description | |
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Added | A GameState with only added information |
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AllPlayers | Information about all players in the lobby |
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Auth | Information about GSI authentication |
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Map | Information about the current map |
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Player | Information about the current player |
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Previously | A previous GameState |
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Provider | Information about the provider of this GameState |
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Round | Information about the current round |
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as the default hash function. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString | Displays the JSON, representative of the GameState data (Inherited from GameState.) |
Name | Description | |
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_ParsedData | (Inherited from GameState.) |
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json | (Inherited from GameState.) |